Just Speaking Mundo Ideas

Mundo·6/24/2015, 8:34:44 PM·1 votes·360 views

i play Mundo ALOT and i think of different ideas and changes to his kit that would be fun to see. Here are some ideas I sometimes think about when im ingame playing him. (Please understand that i am in no way suggesting this all be done, just saying changes I would think would be cool)

-Q- infected cleaver

-longer cooldown (very short cooldown currently) -refreshes cooldown or halfs it on kill (would be op now but not with above mentioned) -scales with AP but deals signifcantly less base damage now. -scales with AD and damage swapped to physical. same as above except you can activate E before Q to deal more damage. -lower initial slow but hitting consecutive cleavers amplifies the slow.

W- Burning agony

-give it an active and a passive. (See next 2) -1--costs active 10% current health. Removes cc and grants tenacity for a short duration. 30 second cooldown. -2-passive deals half the damage it currently deals but no damage to self. -bonus damage when killing jungle creeps -deals % current health (late game Mundos wont ignore health cost while early game Mundos wont die as fast) -increase range based on how low hp you are. -continues to burn the target for afew seconds -throws burning cleavers while activated

-E- Masochism

-bonus magic damage on hit insteas of AD damage -deals damage based on missing health on enemies hit by infected cleaver. (Sort of like Kalistas E)

Anyways my phone is about to die might finish later with the rest of my ideas for Mundo and possible changes that would be fun to see. If you want to add your idea and it seems cool and makes sense. I will try to add them in later

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