Can we PLEASE put priority on fixing death recap?

Akenero··2 votes·378 views

I personally use death recap to see what types of resistance to buy

But when jinx uses fucking emporereye4 and deals 27 magic damage, with her auto dealing 4 physical damage(i used barrier to negate her auto, died from a naut) shit is up.

I've done this countless times, i've put the numbers that are reported and put them in my calculator, which not only fail to add up to my full hp, but ENTIRELY fail to hit the supposed damage taken

This is only taken in 1v1 scenarios where nothing besides the enemy should hit me 1515 damage from a yi calculated, 2061 reported I had fucking 3000 hp on sejuani nothing odd, just him listed, no assists or anything Riot PLEASE fix this pile of shit. I don't mean to be a jackass about it but it's frustrating to lack knowledge that you're supposed to give us.

so for the love of god, fix your shit riot

4 Comments

weeaboomer2 votes

Didn't they claim it was fixed a long time ago? rofl, good fix.

Jetridder111 votes

I think it's pretty good right now personally. I also use it for resistance purposes. It takes the highest 3 sources of damage from the 3 highest damage dealers, so of course it isn't going to add up if they have more than 3 sources of damage. I don't personally have problems with it.

Akenero1 votes

{quoted}

I think it's pretty good right now personally. I also use it for resistance purposes. It takes the highest 3 sources of damage from the 3 highest damage dealers, so of course it isn't going to add up if they have more than 3 sources of damage. I don't personally have problems with it.

the example with yi he was THE ONLY source of damage, and didn't add up

Jetridder111 votes

But let's take Yi. How much damage could he have? Alpha strike, devourer, his E, basic attacks, guinsoo's, red buff, ignite, botrk, gromp smite buff, rfc/shiv. I'm sure he didn't have all these but there are a lot of possible damage sources that you may not be thinking about. So let's say the highest 3 damages came from alpha strike, devourer, and basic attacks. There's his E, guinsoo's, red buff, ignite, botrk, gromp, rfc that are all stacking a load of damage but just each one individually aren't enough to make it in the top 3.

And if he's building tanky late game, there's sunfire and thornmail. There are so many sources of damage outside of abilities.

Then there's also masteries and a bunch of other items(although I can't quite think of them off the top of my head).

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