How do you plan on compensating Veiger for the removal of DFG?
Let's think of some options together.
Also, rip DFGaren
Let's think of some options together.
Also, rip DFGaren
I am concerned about this upcoming change for veigar. His stun + inescapable burst are why he is already on the edge of being a game health problem. He needs changes but I am not sure increasing his burst outright is the way to go.
He could use more of a kit update, I think.
I'd say lower cooldowns would be the best way to fix him. So now he can't just instant 100-0 people? Well, to compensate, he can 50-0 people a lot more often, if he can find opportunities to do so. Or add more utility to some of his abilities so he's not so 1-dimensional. Almost every other champion seems to have lots of things they can do. Almost every Veiger player seems to rely on the same thing and rarely does much else. I think more strategies could be opened up for him if some of his abilities did a few more things than just more damage.
Hmm if they add more utility to his kit he might be yet another mage which lacks mobility that will find his way down to bottom lane as a support
Veigar needs a rework, hes a stupid champion with no counterplay anyway.
sona him
Veigar
Baleful Strike
Dark Matter
Primordial Burst
(Total Damage increase of 70/45/20 (+25% AP))
Compensated? Maybe they can also look at some other aspects of Veigar's kit too to fix some strange and possibly changeable things (like how his W has an extremely high mana cost despite it having a 1.25 second delay and applying nothing but damage)
I don't play too many champs that dfg is core on, diana and veiger being the two I occasionally play.
It makes me sad that it'll ruin lots of off-meta ap builds :/
Remake him entirely, Sion level job imo, right now he's a posterboy for no counterplay besides being a relatively weak pick.
this
people making it out as veigar is trash tier, more so with dfg removal are just jumping on the wagon
veigar has one of the , if not the most , toxic kit on a ap caster on the game
he wil still oneshot people, his inifinite scaling and bulshit hitbox are enough he doesn't need buffs, point in case, 90 percent of veigars I see don't even bother with dfg, they don't need it to oneshot you
nah he's op
Maybe add a mark-style effect on his ult. Make it do +% HP magic damage for every skill successfully landed (Max 3) before ulting in addition to the ult base damage.
They'll probably buff his W. I don't think Riot particularly likes buffing undodgeable single-target burst abilities. They might "modernize" his ult damage though since it's significantly weaker against AD midlaners, who weren't around or really in mind when Veigar was designed.
One change I'd like to see that will probably be unpopular to Veigar mains would be to make his E enemy unit + self-targeted or just unit-targeted, then majorly buff the other aspects of it (cast time, cast range, CD, early stun duration, size etc.) Would add counterplay, make his E more interesting (trap the enemies in a cage vs. point-and-click stun) and will probably allow them to buff his other abilities even more.
Sadly all Veigar has is burst and high mana costs, fixing problems with either will make him too strong
Slightly longer range and faster drop on W. Damn he would be solid then.
[{quoted}](name=Der Lindwurm,realm=NA,application-id=3ErqAdtq,discussion-id=odc53pEp,comment-id=0007,timestamp=2015-01-14T16:27:08.335+0000)
Slightly longer range and faster drop on W. Damn he would be solid then.
A good Veigar doesn't need any W buffs, he just need a longer cast range. Landing a stun is essential on veigar either way, not so much of trapping people in a cage anymore
Veigar is antiquated as a character.
His ult alone, with it's double-dipping scaling is a classic DOTA recipe that doesn't really belong in LoL anymore, as with his AOE stun-field. I haven't seen his name thrown around the rework-talks but coupled with his old model and animations, I deeply feel as though Veigar could use a modern retouch.
Maybe just give him some mana help. Even in a lane that I only use Q to last hit with, I run low on mana pretty quickly. Like, Q farming only allows me to throw 1 stun out there before I'm completely out of mana for awhile. Who knows, maybe I just suck with him.
So that DFG removal is really gonna make life a pain in the ass for Veigar players huh.
Because throwing out your full rotation and doing 500 more damage than necessary isn't enough. The 80% enemy ap ratio just isn't enough. If you aren't overkilling them by at least 800 you aren't having fun.
Perhaps give him a lower cost on his q so you can have enough mana to last hit with it and still be able to poke your enemy down with it enough to burst them when you hit six.
Veigar was fine when this game grew to the most popular PC game.
Stop crying.