Morg needs a nerf
She's too good of a support. Her kit is the worst thing to play against in the whole game. Her q already has a hitbox bigger than the graphic, so why does she needs such a long range on it. It has too much impact to have no risk from her. She can sit back and fish for q's...that's not very good gameplay. She should have to walk forward further so she has to take risk to land her ridiculously op snare. Her W is alright, though annoying to play against. Her E shouldn't be in the game. It lowers risk for her and her adc even more...which is not good design. If she or the ADC mispositions, they shouldn't have a get out of jail free card every 10 seconds. Her E needs to be replaced by something that doesn't just completely ignore every CC.