How Do you Stall to Lategame?
How do you stall to lategame when you have a lategame comp? What things/strategies does your team have to follow when doing this? Thanks! ^.^
How do you stall to lategame when you have a lategame comp? What things/strategies does your team have to follow when doing this? Thanks! ^.^
clear the waves and make sure they can't push. try not to teamfight a lot in case you lose. only contest very important objectives
if you have a late game comp try and just stay safe and not give kills/go agro and just wave clear like crazy and when you set up ganks and get kills take the tower so your wave will push harder and the other team will have a much harder time killing you. also ward everywhere
getting a zzrot is probably a relatively good idea for your tanks second item. or even support tbh.
Sitting your tower.
Having the guy feeding lane 3-4 times become a tanky rock under tower and get his damage item later.
Not ditching ur lane to allow it to get pushed.
Play safe and farm to the best of your ability.
I would give more advice, but I'm kind of a noob. Knowledge is the best I have to offer, not exactly the most in field experience. But so long as you are able to farm properly and keep the game decently quiet, you should have your late game advantage.
Proper warding as well will help keep your team from getting ganked or caught out. During the early game, keep a pink or two in good defensive locations. If you have poke, try to mess with your enemy's farming while still keeping safe. Mostly though, yeah, I would feel safest saying to focus your CS and climb till when your team can start winning fights confidently.
Hopefully this helps in some manner. :33
Lots and lots of waveclear
Just waveclear, and keep minions away from towers.
And avoiding fights. Some champs are good at it, some are not.
The biggest thing is to not let the early/mid opponent snowball. It's better to miss some CS than give up kills. The other thing that really helps is to take at least 1 champ on your team that has great waveclear to stall it out.
Freeze the lane or if you're losing, let them take the turret really early (before level 9 or so) then freeze lane at the inner turret, if they come to CS then your jungler can gank them easily (if done properly they'd fall behind severely on CS and levels). If you support/are the ADC, autoattack the enemy ADC when he's about to last hit a minion, that's usually free damage because usually they'd last hit especially with cannon minions. Get knowledge where the enemy jungler is, if he's doing Ancient Krug/Grum (depends which side you play on) then your jungler can sneak dragon (under the right circumstances though).
That depends on the situation.
If your team comp revolves around late game carries who have weak early games, play safe, farm as much as possible, and make sure to keep wards everywhere. Only take fights that are heavily stacked in your favor, and don't waste lives and resources trying to save someone who gets caught if they are unlikely to survive even with intervention.
If your team gets shitstomped early game and need to stall out for a late-game hypercarry to have a chance of winning, hug close to towers and do not, under any circumstances, let the enemy destroy and inhibitor tower. Don't go out of the base alone unless you know you're safe, have good ward placement in your jungle, and try to pick off individuals or small groups who overextend. Have tanks and people who are behind build their tank items as quickly as possible and waveclear to keep minion waves off of inhibitor towers.