Twitch range is too far

FabWarlock·10/24/2017, 9:13:59 PM·1 votes·345 views

I've been playing for a long time on League, but I've never had as many issues with Twitch nowadays as this current season. His range and auto attack speed is ridiculous. One of these two attributes needs toned down a bit. He can just come onto your team and melt them being super far away, and has the attack speed to back it up.

I believe if Riot takes away some of his attack speed then his range won't be as much of a problem, or if they take away some of his range, then teams can at least be a safe distance away from the enemy and not worry about being melted. I'd personally like the range nerfed, because with ardent censor, and taking the new Precision path on the runes, it'll be a good bit of attack speed still, so even if they toned it down, it won't really matter as much I think.

Twitch late game doesn't even interact with teams or enemy champions. There is no skill to spraying a champion so far away. If he didn't spray shot his enemy to death with his range, then it would force him to do more damage when he's closer at least, which is much fairer and intuitive.

It just bothers me that Twitch meshes well with so many teams, and can always be useful. Just my two cents. Riot probably won't do anything about Twitch, but as a payer I'm frustrated.

2 Comments

Rajinikanth Fan10/24/2017, 9:27:21 PM1 votes

ADC IS NOT AN OVERPOWERED ROLE if it was, riot would have done something by now. You seriously need to see a DOCTOR and get the TILT PROOF MEDICATIONS.