[Stupid] Why is AP cheaper than AD?
I mean, if you think about it, isn't AP an arbitrary stat? Lets say we doubled all sources of AP in the game and halved all values that scaled off of said AP. Would that actually change anything?
Why can't AP cost more or less the same amount as AD with the AP-scaling ratios adjusted so that the balance wouldn't be changed?
Yeah it's a stupid question, I know. Just a showerthought.