Lissandra Passive Rework Ideas

Wasabo··2 votes·888 views

Her current passive is lame.

Some ideas: Everytime she kills a unit, she gets (scales off something like ap/mana) mana back over 3 seconds (maybe like, 50? more?)

Or

Her abilities apply "verglas" (thin ice coating) on enemy champions and minions. If she auto-attacks a champion with it, she gets some mana back over 3 seconds. If she kills the minion, she gets some mana back immediately.

It could even be reverse, where her basic attacks apply it (weaving AA in combos)

4 Comments

Caustic Crusader1 votes

Would need a decent cooldown to be something that could be feasibly balanced. Too low and it's like she's manaless.

Marthian1 votes

Not sure what this would address. If anything, some people agree she could use some tank stats (probably a shield, not flat stats) since she has to jump into the enemy team to deliver most of her damage.

Hex the FenFen1 votes

I honestly think she should get a passive like this:

Watcher's Gift: Every 5 spells cast the next spell becomes encased with ice and deals extra damage OR gains a bonus effect

Her R should also have something extra so she can sustain a bit:

R:For every champion hit by her ult she gains bonus MR and Armor something like that

Ichajubi1 votes

Lissandra suffers from the same problem as Diana, they have no option but to go all in. In a 1v1 situation that's really not all that bad but as a squishy ap Mage/assassin, you are screwed once you blow all your abilities to hopefully delete the enemy carry in a team fight. I'd love to see them change her passive to have to do with the black ice gnar was encased in, maybe give a stacking type passive that gives her more tanky stats upon cc'ing an enemy or give her CDR on her E when she cc's an enemy, that way she can pop in, do full combo and then be able to use her E again to gtfo

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