New Way of Gaining LP
While this is a far fetched idea I do think Riot needs a new way of awarding LP based on individual score and not based on a solid win. So many decent players get lost in the pit of "ELO hell" because of ragers and feeders that are completely out of their control yet they are punished all the same.
Since they have added personal grades on how well you have done in the match I believe that would be a perfect segway to a new way of gaining LP.
For instance, any grade above a B+ should award LP, and a solid B awarding none, and anything below makes you lose LP.. this making the time it would take for you to climb even longer BUT you lose the risk of having other gain you a flat out loss.
If you can play the game safe and "win" in your own way you should be allowed to move on.
This is a down right mirror to the wage gap where 90% of players who play ranked are in Bronze or Silver. More players need to be rewarded for doing the right thing, and just playing to have fun.
I only say this assuming with no ill intent that Riot is VERY aware of the fact their player base is very unhappy with 90% of most ranked games.
Your Thoughts?
Box
and various other ranged characters. Not one for Melee'n or using abilities unless I get
...but that's a whole different story.