IP Reward Quests

Bârd··1 votes·326 views

As a replacement for "First Win of the Day", give each player a "Dailies" Tab.

Every day, you get one quest to complete (you can store up to 3).

Quests can be both general (Deal X damage in one Victory) or champion specific (only on champions you own. Land 10 Rocket Grabs in one victory).

The IP reward would scale directly with the difficulty of the quest.

Simple quests like "Win 5 games" or "Score 10 kills across multiple victories" would give around 500 IP.

Difficult quests like "Get a Pentakill" or "Catch the entire enemy team in Command: Shockwave" would give around 2000.

They could even be map specific to encourage people to play Treeline.

If a quest is too hard for you, you can get rid of it once your queue is full.

Dead by Daylight style.

3 Comments

JuhnChan2 votes

Everyone would run around trying to complete quests rather than just play the game.

It's been discussed before, and it's been concluded that League of Legends is not the type of game that would benefit from a varied quest system.

Asayake 5150glow1 votes

That's a lot of IP tbh.

I think Riot would be more partial to 150-200 IP for simple quests (like first win of the day) and 500 for hard quests.

YokoNomi1 votes

{quoted}

That's a lot of IP tbh.

I think Riot would be more partial to 150-200 IP for simple quests (like first win of the day) and 500 for hard quests.

I'd be more partial to 25-50 at most. The reason for this is due to how much you can get, especially if you win. Even if the boost is slight, it'll be enough to act as some proper footing, without risking breaking the game. I've been needing another rune page for a long time now, but having to spend just as much ip as I make to accommodate other champions and their builds, it may be awhile before I see that fifth page.

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