Resolve Tier 1 Runes Still Suck

Frosted Tips··2 votes·953 views

Resolve tier 1 runes are;

Demolish - Ok good on health tanks and solo laners that push hard.

Font of Life - Just pitiful. It heals for a negligible amount all game. It isn't significant early game or mid game or late game. It is just bad.

Shield Bash - Situational, you needs shields on your team.

Many times none of these runes are appealing and I am forced to run Demolish because Font of Life is worthless and Shield Bash is worthless without shields.

Something needs to change.

8 Comments

Elf04912 votes

I agree, and would actually argue that the tier 3 runes could be pushed up in power just a bit as well. For tier one however, I agree that Font of Life is the worst of the bunch, and I use it only if I absolutely have to. I was thinking what might replace it, and came up with a few ideas:

Vitality/Font of Life Nearby allies gain bonus health regeneration equal to 2+.08% of your maximum health (every 5 seconds). If there are no allied champions nearby, instead gain 10% tenacity.

The idea is to preserve the team-oriented healing effect, but making it not as terrible, and opening up more options for non-support tanks.

Adaptation Getting hit by an enemy champion's ability permanently increases your armor or magic resistance by 2, based on which would prevent more damage from that champion, up to a maximum of 20 points between the two. [Alternatively, increase both by 1 each time, up to a max of 10 times.] After reaching the cap, either getting cc'd or just getting hit with an enemy ability will either deal some damage back in a thornmail-esque kind of way, or could reduce your abilities cooldowns by a small percentage. Adaption has a 20s cooldown for the first part, none for the second.

An idea based off of manaflow band, but for those looking to get tankier!

Final idea: Just move some of the ward utility runes out of the assassination tree and into this slot, but ditch the 'extra damage' parts and just focus on increasing their utility. There's no reason those runes should be over there, save maybe eyeball collection.

Or, just got this crazy idea: instead of just focusing on the damage classes, where assassins and ADC's have objectively more rune choices than anyone else, just add a fourth choice here and there to the Resolve tree.

AlienPrimate1 votes

Last time I played trundle support my font of life healed for about 5k. I agree that it is situational, but it isn't useless.

Frosted Tips1 votes

Did that game last an hour? When I play Nautilus or Leona or Braum it get like 2k when I have 80 cc score or higher.

AlienPrimate1 votes

What makes it bad with 2k? Bone plating won't block more than that and second wind won't heal for more than that. Also trundle has a ranged aoe slow. He doesn't have to actually be fighting to get value from font like Leona or nautilus would and he can't miss like baum can with his q.

Frosted Tips1 votes

Demolish will do like 5k on average and things in other trees like Ravenous Hunter will do like +10k every game. To only get 2k out of that for healing your own team and it is divided up between 4 allies is pretty garbage.

MrFawknSunshine1 votes

well the issue with FONT OF LIFE is its subjected to your teammates to proc it if you have it and cc a target and they dont attack it , its worthless

thats the issue with it

boricCentaur11 votes

Nope the champions that would go into resolve can use most them fairly well and you can say the same thing about domination if you do not look at the champions that go into it.

The thigh guy1 votes

But but but. If they make the defense runes better assassins won’t be able to assassin. item 3151

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