one way to reduce jungler presure for next pacth
the healing plants in river now spawn 1 minute later into the game
smite heal reduced by 50% at level 1, scaling back up to live values at lvl 11 and being increased to 50% more healing at lvl 18
this reduces early sustain and prevents the killed 3 camps still hp lets gank! effect for non sustain junglers (who are typically stronger at ganking at early levels, while champions like Warwick will sustain just fine, but has virtually no gank power in their kit until level 6)