@Riot - Context on Redemption Changes Please?
I understand that the current tentative changes for Redemption that are being test on the PBE are attempting to do two things:
- Dissuade tanks from buying Redemption so that it isn't such a universal item on all supports.
- Reduce the base healing of Redemption so that it isn't rushed by a sustain support directly after Sightstone.
I understand that you mean well by this, but the new effect of Redemption that reads "Heal and Shield Power is 3 times as effective on Redemption's heal" kind of negates the second aforementioned point. In the image linked below, it shows that Redemption is actually going to be far more powerful in the mid to late-game if sustain supports stack healing items. This is the wrong way to go and the item needs to be toned down to avoid frustrating players and negatively impacting teamfights. Some context would be appreciated.
https://twitter.com/Shakarez/status/869931448446398464/photo/1