Unpopular Opinion: Damage has to be high for the amount of shields and healing this game has.

Aroha Mai·1/22/2017, 8:29:03 AM·5 votes·602 views

Yes, Damage needs to be high when you consider the fact that the amount of champions with shields/heals can drag out a teamfight because you can basically shield and heal your entire team by basically buying item 3190 item 3107 right of the bat on someone like Ivern (who usually gets these 2 items anyways)

Hell, if Riot were to hypothetically nerf damage across the board (which is pretty hard since everyone seems to forget) we'd just go back to having matches that go on for 30-40 mins compared to what is being spammed on the boards 15-25 mins. So no, I'd rather have games that tend to not last long and not be a fucking hr just to have 1 win.

7 Comments

SchmidttyGames1/22/2017, 8:30:23 AM7 votes

Opposing Idea: Healing and Shielding got this way because damage was so high already.

ChaddyFantome1/22/2017, 8:36:36 AM2 votes

Other way around. the reason all this Shields and healing is here is to counter the damage. You are blaming the symptom for the illness here.