How about "outer turrets take less damage if your whole team is alive, for first 10 minutes"?
Just had a game where there was a party botlane at 6 minutes, like usual, which we won pretty decisively because the enemy adc was the first to die. Except we're punished for this because once it's time to back, the enemies we initially killed came back to bot and took the turret. By 8 minutes. Without killing any of us. Yes, it was a Tris and a support with Demolish, and technically they traded a gold lead for that tower, but come on.
I'm sure there's some way we could have avoided that through teamplay (as solos, first thing in the morning, lel) but even needing to do that seems silly. Enemies can straight up feed you one by one and still get a free tower as long as you have to back after the fight. Therefore, title.