Credit where credit is due.

Serpents Embrace·2/27/2015, 1:19:33 AM·11 votes·850 views

So i see a lot of harsh words on the forum by the community, so i thought id highlight the (honestly pretty little) good thing the patch has done. Syndras stun really feels like it should now. Not overly big and you always have the feeling that you "hit"them 100% when you stun them. Thanks for having an eye onto syndra during those last patches and making sure her stun got adjusted. Very well listened and patched Riot. Also thanks to Meddler, for his attention on the subject.

What do you guys think about her stun now? DO you feel the same?

4 Comments

ChexMex2/27/2015, 1:36:44 AM1 votes

I don't see syndra much because of how difficult she is to play well compared to other mid laners that don't take as much game knowledge or experience. I can't give you a definite answer.

Billhartz2/27/2015, 6:08:50 AM1 votes

I havn't gotten a chance to try her out yet, but I have seen some play her and it seems much much better. It finally stuns the people it clearly hits haha. Thanks for fixing riot. :D

Tyvani2/27/2015, 7:47:28 AM1 votes

It feels pretty good right now, in my opinion.

kcStranger3/2/2015, 9:35:09 PM1 votes

Ha, I posted a comment with exactly the same title minus the period yesterday :)

I am a Syndra main and although I haven't tried her out since patch 5.4 came out, statistically she's definitely playable again, with a roughly 46% win rate in solo queue for gold to diamond. Considering how high her skillcap is, it's not surprising to see her below 50% given the nerfs to her Q (which prevent some "free wins" due to bullying out your opponent). To be honest, I might rather see her Q damage directly in between where it was and where it is now, but that would lead to .5's on the damage, which Riot is probably trying to avoid.

All in all, I'm really glad Riot is at least following up on their changes, even if they have missed the target several times recently.