Tanks/Melee champs will have to be buffed to compete with all of the CC/Range/Mobility champs

Ash Lockheart··4 votes·612 views

I am not asking for buffs. Let me be clear. I am just saying that with more Range/CC/Mobility champs coming out its starting to out weigh melee/tank champs.

I don't see melee/tanks being that great like they once were. There are still a few that can hold long enough to be useful because of there kits. Such as Rammus Warwick But for how much CC there is and timed correctly I don't see tanks being used much down the road. I only seeing it happening if they buff tanks in some way. weather it be items/mastery, or the champs them self's.

Anyways that's just my take on what I see happening.

5 Comments

Lugg1 votes

Rammus is one of the best balanced champs in the game IMHO. That shows you how OP a lot of champions are right now.

Lucentile1 votes

Melee is ALWAYS supposed to have trouble getting on top of the target, because when they do, the fight ends pretty much right there. That's why Yi and Fiora stomp on new players so hard; it is so easy for them to get to their targets and people don't know how to stop that.

Ash Lockheart2 votes

{quoted}

Melee is ALWAYS supposed to have trouble getting on top of the target, because when they do, the fight ends pretty much right there. That's why Yi and Fiora stomp on new players so hard; it is so easy for them to get to their targets and people don't know how to stop that.

To be fair melee should have = opportunity to get to the target. Melee shouldn't suffer just because of the other target not being melee. It wouldn't make sense. It would also mean the only way to be on = fields is to pick the same kind of champ. Why bother playing melee vs Range when you can make it = with Range vs Range.

Sire Hippington2 votes

the problem is tat this just is true for early-mid and melecaarrys. In the late, you can easily deal with a tank in your face as adc as your damage and lifesteal outscales them hard. Also, champs like yi and fiora are exeptionally good at getting ontop of a target. The champions that really have problems are tanky dps like shyvana or volibear. They lack good gapcloseing and they need to stay in range for some time to be effecktive, they can't really burst down a target nor do they offer alot cc. With a tank like mao, you have a point n click gapcloser on range of most ADCs makeing it easy to enter a fight, and you deal burst damage and cc, so after your W-E-Q, it doesn't matter if you get peeled away, you already applyed nearly all your damage and all your cc to the target. With shy, you ult in, probably get stopped by cc, but even if not, you might use E+Q and then the target is out of range, so your high AA dps and the W will never find a way to the desired target, so 50+%of your kits damage simply don't happen.

Ash Lockheart1 votes

[{quoted}](name=Don Pavoni,realm=EUW,application-id=3ErqAdtq,discussion-id=n52JdfsA,comment-id=00010001,timestamp=2015-06-06T11:26:51.371+0000)

the problem is tat this just is true for early-mid and melecaarrys. In the late, you can easily deal with a tank in your face as adc as your damage and lifesteal outscales them hard. Also, champs like yi and fiora are exeptionally good at getting ontop of a target. The champions that really have problems are tanky dps like shyvana or volibear. They lack good gapcloseing and they need to stay in range for some time to be effecktive, they can't really burst down a target nor do they offer alot cc. With a tank like mao, you have a point n click gapcloser on range of most ADCs makeing it easy to enter a fight, and you deal burst damage and cc, so after your W-E-Q, it doesn't matter if you get peeled away, you already applyed nearly all your damage and all your cc to the target. With shy, you ult in, probably get stopped by cc, but even if not, you might use E+Q and then the target is out of range, so your high AA dps and the W will never find a way to the desired target, so 50+%of your kits damage simply don't happen.

I can agree with tanks that don't have gapclosers, but my main point is if riot wants tank to be apart of the game, and teamwork they are going to have to adjust them to be on = paths with champs that can cc/burst. Other wise I don't see the point of players picking tanks if they can't last long enough to do there job in the team fights.

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