Kindred is not as OP and blend as QQ'er makes it seem I guess ?

Axxuka··4 votes·1,691 views

AA range : 500

E is % MAx HP is PHYSICAL dmg (Not even magic, so if you build Armor it works all around)

Cooldown are HIGH (9sec Q, 18 W, 16 E... W and E lowers slowly with lvl, not Q) unless you use Q in W aura (2 sec cooldown then).

Ult cooldown is also HIGH (150/130/110 with lvl)

Heal on ult is FLAT (200/250/300), it only last 4 seconds where nobody can't go under 10% Max HP

Even if you mainly control Lamb, It's Wolf who makes most of your dmg with W Aura, his own AA that can DAMAGE STRUCTURE with W and he lands the %Max HP dmg on E.

Base DMG doesn't increase that much with level (+30 on Q and E, no increase for max HP% without AD, +5 dmg for W but CD lowering is important)

Feels Very squishy and easy to melt if caught : No escape outside HIGH CD ult, 1 sec 70% slow and Q which is very short dash distance on a CD unlike Kalista.

I personnally think it's overral balanced.

2 Comments

FruitPunchSamura1 votes

Glad to see I am not the only one..

BlondeEskimo1 votes

He is pretty balanced in my opinion as well even tho he does so much dmg he has so much counter play, if he can't get his marks he becomes pretty useless but if he does then he becomes out of control, I've been playing him a bit lately only like 7 games but only lost 1 because I've so easily gotten my marks since every time one comes up I just walk into there jungle and take it no resistance, I'm a silver 4 player matched with gold on avg so they don't really do much about me, then I just steamroll them in mid game until about the 40min mark then I start to really fall but I rarely let the game get that far

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