Sated Devourer is the new Feral Flare. (It's not a good thing.)
Before, Feral Flare was an insane, infinite, jungle monster clearing tool, that gave you THREE EXTRA DAMAGE, with every monster kill. This made champions like Yi, Udyr, and Shyvana, and other strong champions extremely strong in the meta.
Now, Sated Devourer is the new Feral Flare. This is much different from Feral, where it stacks up to 30 stacks, and applies DOUBLE of on hit effects every other attack. This is a nightmare, as champions like Yi, and Kayle now excel.
Kayle's winrate had SKYROCKETED with these buffs, and that shows how strong Sated Devourer is.
Sated Devourer was a good idea, however - it scales too strong with some champions. What must be done, is this.
Nerf the champions who EXCELLED at Sated Devourer, like Kayle, and lower their attackspeed, and base health.
This makes them clear the jungle a lot less quick, and makes it harder to stack Sated Devourer.
While, nerfing Sated Devourer, by making it every third attack.
However, here's what should actually be happening.
Devourer should be at a much larger cap, like 50, but have bonuses on some stacks. However, make it give more on kills, and assists.
Sated Devourer should of NEVER exist.
Bonuses should happen at like, 15 stacks, 30 stacks, 40 stacks, and 50 stacks.
Like, 15 stacks grants 5% more damage to monsters, 30 stacks gives 15% extra damage to monsters, and etc.
Then at 50 stacks, give Sated Devourer (if possible), every 4th attack. This is much more balanced overall, and makes it a lot more fair.
's passive activating the proc so fucking often.