As a 6 year udyr Main, i absolutely hate this rework for 2 diminutive reasons.
Disclaimer: Udyr has been my Main since season 1 (My main account is in the LAS Server, this account is only for participating in the NA Forums). For those who havent seen it yet: Here When i first read the changes,** i was skeptical but i _liked _the direction**, god knows Udyr is struggling right now and needs some changes, and i liked everything i saw... until... I read 2 small things that horrified me, as they have severe reaching effects than it seems.
1. The removal of his AP ratios on Phoenix 2. The removal of his DOT damage stacking (or clipping) on Tiger.
It murders a lot of his 1 stance exclusive playstyles and completely removes any AP or Hybrid Playstyles. One of the beautiful things about Udyr is his versatility, and ability to build nearly any item and make use of it for its stats. But now, many of them are just plain gone, and worse, his 1 Offense stance playstyles will SUCK now. Im talking about opting to go exclusively for Tiger or Exclusively for Phoenix. I have always found it more optimal to for several reasons, to regardless the build, max W and E to their full potential. You NEED them. This lead to the know Phoenix and Tiger Playstyles, but now, riot is FORCING you to put points into BOTH if you want to have any semblance of damage on him.
Lets start with why this murders Tiger stance. Primarily Tiger stance, as Phoenix exclusive might actually still work. So first, Why? Due to Tiger Stance's damage being spread out over and no longer stacking.
- Tiger Stance's Dot damage is now spread over a ridicolous 6 seconds, but hasent recieved any significant short term DPS buffs.
- ** IT DOSENT STACK**
- Its heavily reliant on stacking your passive before it begins to remotely hurt. Udyr already has the problem of sticking to targets and being able to stay on them, he is so damn kitable it baffles me that they would go this direction. Even if you get a fully stacked DOT out its only going to deal 351 (1.17 Bonus AD) OVER SIX SECONDS. DAMAGE DOSENT STACK, ONLY REFRESHES. This is a MASSIVE DPS NERF Compared to the current Tiger Stance. This MURDERS Tiger Stance as a viable build. They are FORCING you to have to put points in both Tiger AND Phoenix if you want _ANY _sort of damage. Having to first stack your passive to 5 then having pitiful damage spread over 6 seconds lowers his DPS on a Pure Tiger stance build tremendously, especially when considering that Udyr already has trouble potentially getting to his targets.
AP Builds and Hybrid builds are gone. While not the most viable there are certain situations where an AP or Hybrid Udyr is a nightmare thanks to the scaling of Turtle stance, building AP also bolsters defenses. But now Phoenix no longer has an AP Ratio. This removes a lot of AP build paths that Udyr could make use of for Splitpushing or providing heavy magic damage fighter for his team, and in fact **makes his Phoenix exclusive build insanely Optimal over Tiger stance as well. **
Since both the AOE and Cone damage now scale with AD but still deal Magic damage, Udyr can now itemize both damage TIPES with a single Item Type. However, for starters, the Base damage reduction means that all his TANK HEAVY BUILDS ARE GONE. Currently if you build full tank on Udyr you will still have some semblance of decent damage as far as tanks are concerned, but with the new Scaling Tank builds are off the table as you will just be a fast moving sponge. Not to mention that Tiger has been nerfed so hard that it seems the ability is made to support his Phoenix stance rather than stand out on its own.
TLDR: This direction would be good if they werent Removing the Stacking from Tiger's DOT damage because it murders its playstyle, and removing the AP Ratio on Phoenix kills all his Hybrid and AP builds as well as cripples many Tank builds. **Rito Please. Dont pigeonhole Udyr into being a AD juggernaut who obligatory and only maxes out Phoenix to be optimal. **
> **Make his DOT damage have some form of Stacking/Clipping and give his Phoenix his AP ratio back. **
ballparking it to ~270 AD (+30 from elixer) average build (average AD item's AD x5 'cause boots)