The Problem With Annie
lets talk about
, the walking cc nuke. I think that she should be nerfed so that she isn't a pain to deal with and, so that she has some counter play. Here is my justification for calling for these nerfs.
this is what the 5.5 notes said about
He has to work harder for his one-shots, but has the tools to earn them in a way that feels fair...ish for his opponents.
where
got his e nerfed for lack of counter play, they made it so there is a delay thus giving it some counter play. There was a rumor that the reason he got nerfed was because he was picked in the LCS for countering mobility and being picked only for his stun in the support role. If this is true then annie should be nerfed for the same reasons. She counters the #LCS Big Plays and has almost no counter play when the stun ult combo is up. She is picked in the support role for her aoe stun combo.
Now, on to what to do about it. In my opinion I think of Annie as a walking nuke, the cc just helps her accomplish that. I would propose a timer on her passive when it reaches stun point. Put a six second window were if she uses an ability it stuns. This allows for counter play, but also leaves room for out play on Annie's part. An example of this is that if Annie is a 2 stacks of her passive and q's, and then uses molten shield while the q is flying to the target it will stun. This nerf just makes it so that support Annie can't sit on her stun. Doesn't hurt Annie's damage, but gives her opponents some breathing room.