The real Problem with Cass this patch

PiRoScOuT·11/11/2015, 11:52:26 PM·5 votes·631 views

In the patch rundown, the people said that the intention was to make the game shorter, which is fine, I think that there should be other ways to close out a game. However, Cass was reworked in a time where this was the norm, and the passive was designed for that. In the new, faster league, there is no way that most players will be able to hit that 500 stack point in the game where it will matter. Either the team will be so far ahead it wont matter, or the team will be so far behind it wont matter either with the minions and other snowballing things that Riot added. Cass needs her old identity back, or at the very least, a new passive. It doesn't fit with what Riot wishes to accomplish, and the players wont and can't play with it.

2 Comments

Canastus11/12/2015, 10:24:53 AM3 votes

She's absolutely horrendous right now, I've yet to play a single game on this patch where I even hit the lategame passive. Meanwhile her early and midgame remain as awful as ever.

By making it even harder to achieve a full build (unreasonable increase to item-costs all across the board for AP users) and by closing out games a lot earlier (snowballing is worse than ever right now, also higher deathtimers) she's basically back to her 4.16 self. She's undeniably the worst midlaner in the game now and in dire need of some changes.

Tract11/11/2015, 11:55:15 PM1 votes

Cass is one of my favorite mids, after my beloved Azir , shes fine, she snowballs early harder than most mids. Almost every single ranked game ive ever played with her ive gotten first blood at level 2. Shes perfectly fine, maby a few tweeks. Plus, deathfire touch + Cass = broken mess