So what is the counter play to Graves?
?
Ever since his rework this champion has been completely bland non interactive to play against and frustrating. He doesn't even need to gank a single lane because he scales so well and two shots everyone late game, "oh but his winrate goes down late game so wait" wait for what late game doesn't even exist and his win rate still hovers close to that 50% even if you get there. He can get nearly 150+ armor and magic resistance without building a single fucking resistance item, like who thought that would be a genius idea?
He stays way too healthy in the jungle because he can infinity kite meanwhile Kindred needed to be gutted having a mediocre 42% win rate early due to weak clear. He scales way too well with life steal items for a tank (yes I'm going to call this piece of shit a tank) and other items like PD giving him too much dueling potential. Right now he can piratically 1v1 and outpace almost any jungler early with the exception of maybe Kha'Zix and Rengar. Don't even get my started with lethality build.
This champion ever since his rework has been completely disgusting and unfun to play against meanwhile Riot balance team is taking an extended vacation thinking Graves is healthy for this game? Lmao what a joke.
Revert his rework it's been a complete failure ever since his rework he's been problematic, regardless if he's "meta".
/End Rant and Salt.
I tend to have an easy time vs. Graves precisely because of the previous things; No (solid) escape mechanism, terrible at chasing, slow moving.
W is great in particular because not only does it slow his dash, it also slows both his attack speed and reload time.