Kha'Zix update idea and how to counter
hello. I've done a post about my assassin ideas, and
really stood out to me as someone who needs a lot of attention, here are my update ideas about
: Evolved Q now shreds armor by 45%, note that this applies before damage dealt from Q, if enemy is isolated and Q is evolved Q applies on-hit effects including passive. R increase in invisibility duration Kha'Zix enters stealth for 1 second Kha'Zix enters stealth for 1.5 seconds. Evolved active camouflage duration increase stealth duration is increased by 1 second (total 2 seconds) stealth duration is increased by 1.5 seconds (total 3 seconds) and removes slows roots and entangles, note that Kha'Zix cannot be slowed while invisible, but can be rooted or entangled. this does not effect other forms of CC. Evolved E CC when E is evolved and Kha'Zix is not visible to the enemy team, when he leaps to the location, all enemies are feared for 2 seconds, fear duration is doubled against minions, except target directly landed on, who is stunned for 1.5 seconds, only one target can be stunned, stuns target closest to the middle. even if Kha'Zix is visible to the enemy team, he will still stun the target he lands on, but not fear enemies around him.
GAMEPLAY: when playing
in the jungle, evolve your abilities depending on which lane needs help most; for tanks, for example
top,
, etc etc, Evolve your Q for the armor shred. for assassins (
,
,
, etc etc) Evolve your W to find them and keep them from escaping as easily and so your mid laner can hit the're skillshots. for bot lane Evolve E for isolation and CC so your adc can kill them. if you are getting caught a lot or your enemies are escaping you, Evolve your R to keep up or escape.
is very reliant on not being visible by the enemy team, try getting
and saving
for raptors.
COUNTERING: when you see
has Evolved an ability, push other lanes because he will have trouble ganking and your jungler (or yourself if you're the jungler) can gank the other lanes and push while
cannot do much to help.
cannot do much when it comes to ganks pre-evolution without lots of coordination with his laner (or laners) and once he has Evolved one of his abilities he focuses on using his power to shove that lane and isn't worthless ganking other lanes, but needs coordination with his team.
is very reliant on not being visible to the enemy team, good warding can cause him to lose a good amount of power.
only has three evolutions and in so he always has a weakness, for example, he can't escape very well if there is CC involved unless he evolves his ultimate, or in team fights he can't get a isolation bonus unless he has evolved E and good positioning, he can't chase speedy enemies unless he has evolved his W, and he can't kill tanks unless he evolves his Q.
is very squishy and if bursted he cannot do much to survive, so people like
and
kill him with relative ease. and champions who have good CC and damage don't have much trouble killing him, so people like
,
,
, and
.
that's it for now! if you have any questions or ideas, please let me know! for some of my other assassin ideas, search: 'assassin ideas' and tell me what you think!