Can we just alter all instant damage abilities?
I feel like this would be a good idea because if a champion's kit revolves around the skill being instant, wouldn't that kit be unhealthy? How do you dodge instant skills? :/
her e + r while e is in mid-air combo is kinda bs. Since the ult applies INSTANT slow, her e will do basically 400+ dmg BASE damage if anyone gets in range. Yea, she has no mobility but hey im just here to cry about instant damage abilities, not anivia :3
Speaking of crying, this guy has a huge range instant ult cc that lasts for 2 seconds.
ag
His stun is long because it needs to go through 2 conditions. 1, target must be aflare. 2, skillshot. but since e is instant you can q and e mid air and it'll stun :/ yea his entire combo kinda depends on his stun but how long does it take to throw down non-cast time abilities? the huge stun is redundant
ugh i see this bitch so often because of that instant snare its not even funny.
instant silence
instant slow and -ad. yea you can turn around to avoid it but cmon it's instant. i've never actually seen someone successfully dodge tryn's slow. only in theories
too many problems to discuss rn
these are just ideas of what the next instant damage ability alters should be (in my opinion)
i think the changes to the old instant damagers really worked for the better
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(maybe)
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who misses playing vs old xerath? what about old zilean? old morde? old corki? not meee
to show me the possibility of qqing about any champion "litterally"
i'm not asking for gargantuan reworks, i'm asking to add counterplay to instant abilities. this isnt the first time instant abilities have been a problem. that's where i bring up xerath again