A Proposal For Soraka

Witch of Babylon··2 votes·310 views

Starcall:

Damage - 70/110/150/190/230 -> 80/105/130/155/180

Ability Power Scaling - 35% -> 45%

Cooldown - 5 seconds -> 5/4.5/4/3.5/3 seconds

Range - 800 -> 725

Impact Radius - 235 -> 200

Land Delay - .25 seconds to 1 second -> .25 seconds to .75 seconds (it'll go slightly faster at long ranges)

Rejuvenation heal - 14/16/18/20/22 every second for 4 seconds -> 8/9/10/11/12 every second for 5 seconds but can stack heals 3 times (for example, Soraka uses Starcall 3 times on a champion, each time you hit a champion it refreshes Rejuvenation and gives you another stack. This means at 3 stacks, you'll be able to give Rejuvenation to an ally which gives 33 health per second for 5 seconds.)

Rejuvenation heal Ability Power scaling - 40% -> 20% each stack (60% Ability Power scaling at 3 stacks)

Astral Infusion

Heal - 80/110/140/170/200 -> 70/100/130/160/190

3 Comments

ShinkoMinori3 votes

no

4th Chiming Lamb1 votes

This.

DemoGuide1 votes

I agree that Soraka needs changes, in her current iteration she is just a boring healbot. But i would go in different direction:

Q - Starcall: Range 800 -> 1000; Ap ratio 0.35 - 0.5; Base damage 70-230 -> 70-250 Rejuvenation duration on allies 3-5 ->4 Rejuvenation regen per second 14-22 -> 14 Rejuvenation now scales with number of champions hit.

E - Equinox Range 925 -> 1000;

W - Astral Infusion Cooldown 4-2 -> 3 AP Ratio 0.6 -> 0.5; Base heal 80-200 -> 70-210 For every stack of Rejuvenation Astral Infusion costs 1% max health less.

That makes her more safe, her rejuvenation a lot better if landed on multiple champs. Ap soraka will feel a bit better i believe, and support/tank soraka will like hp cost reduction on Astral Infusion.

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