An idea for crit strike - window

TheHobbits··2 votes·260 views

After seeing a thread saying that crit should be removed or changed, I thought I should make a thread to discuss my idea for a revised crit strike mechanic.

Current crit is determined by a percentage "luck" based stat. What if in order to crit a target a player must click or something within a window of the champions attack animation wind up.

Think about it. Having a really high attack speed would give you fast dps, but make it very hard to proc a crit within the window. However, if you have a lower attack speed you can more reliably proc a crit and effectively hit harder.

As an adc or yasuo, you would need to either favour attack speed at a loss of crit or favour crit at a loss of attack speed, or find a healthy balance.

Thoughts?

2 Comments

ModAcademy Kayn1 votes

It's an interesting idea, but too many crit chance items give Crit AND As. People who get crit from Triforce like Nasus, would get a lot from it since it would mean spacing out Q's would be effective, TOO effective.

TheHobbits1 votes

I think that the amount of AS to crit would be the right amount for a Nasus in that scenario. It would only really apply to those building super AS. You not building a hurricane and phantom dancer on Nasus are you?

See what I mean?

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