Towers aren't safe

King Rei··4 votes·1,000 views

Assassin's and Tanks don't care about Towers, you know, the things that fortify the base supposedly? Fizz got an early romp due to a d/c and roam up top, and with two kills tower dove me, yes as a squishy adc, but none the less managed to down me at tower without help and taking maybe 1 shot and a few auto's from me. He isn't the only one who can do this, and personally I think tanks are worse. I'm just wondering, are towers ever going to mean something outside of the first 5 minutes of the game? By end game they are literally butter waiting to be cut before the nexus. They don't seem to sync up with death timer's end game incredibly well. I know you don't want a forever game, but... I don't know

12 Comments

Ark Angel HFB5 votes

I'm going to say something that has been said since season 1... and all of you newer player should listen...

You are there to protect the tower... not the other way around.

King Rei1 votes

Actually, that is why I stayed at tower lol. What sucks is quite often you want to stay and defend but more often than not, can't get assistance fast enough or you get dove and it falls anyway. I tend to try to escape before I get dove, but sometimes it's instantaneous. Also I'm far... far far far far from new.

DarthSpectrum1 votes

Against a tank who built full health and armor, I am not even sure towers do 5% of their health on the first hit. This problem is worsen by the problem that towers stop scaling ~30 minutes in to the game. At late game, they are no longer a threat to any healthy opponent who bothered to stack some defense.

Before that though, the only champion who can reliably get away with dives is Fizz. His Q has incredible scaling, and E negates any damage, even stuns. In theory, other champions with invincibility such as Yi or Fiora can also tower dive; however, they often do not deal enough damage nor can they control where they end up.

(Also, in a the scenario of facing a Fizz and imminent death, don't auto him. Fizz has 2 ninja tobis built in for his passive; use an AD scaling skill if you can)

According to Surrender at 20, Riot is buffing towers. An inevitable effect is that games generally last twice as long. Towers stop scaling for a reason, and that is to end the game early. Nevertheless, the problem isn't with towers, it is with the champions who can get away with tower dives. Dueling anyone with kits like that, you would not have won nevertheless without any towers anyway.

King Rei1 votes

Only thing is, I didn't duel him. I didn't say, hey fizz, let's fight, by moving my character toward him and initiating. But yes I believe I could beat him in a duel with the proper circumstances. It would be hard. but being behind several hundred gold behind and his damage being so high early because everyone especially adc's have shit for hp early, I fell in two moves.

DarthSpectrum1 votes

Yeah, I understand your point. Fizz is one of the best, if not, the best assassin in game. (AD and AP scaling, DoT, grievous wound, 0.75 invulnerability every 5 seconds, AOE nuke ult, 20% AA reduction, 875 unit jumps, etc.)

The only time I'd recommend anyone to fight a Fizz is if the champion is specialized for 1v1, ie Tryndamere.

My point was that the problem lies more so with Fizz, not the towers. Only a small percentage of champions can tower dive like Fizz, and most cannot dish out sufficient damage at the same time.

The Storm Dragon1 votes

Yeah, I understand your point. Fizz is one of the best, if not, the best assassin in game. (AD and AP scaling, DoT, grievous wound, 0.75 invulnerability every 5 seconds, AOE nuke ult, 20% AA reduction, 875 unit jumps, etc.)

The only time I'd recommend anyone to fight a Fizz is if the champion is specialized for 1v1, ie Tryndamere.

My point was that the problem lies more so with Fizz, not the towers. Only a small percentage of champions can tower dive like Fizz, and most cannot dish out sufficient damage at the same time.

You think that's bad? I played against a tank Fizz. I was laughing with my team over Raidcall at how dumb this guy was for building tank on Fizz. We were so fucking wrong it hurt. He could not be killed. His damage was nothing to write home about, but he could just keep hitting our squishies for a decent amount while being completely and utterly invincible. I don't think he went under 50% HP even when focused after 25 minutes or so, because he could just E over anything that would actually do some kind of meaningful damage.

ceaselessphantom1 votes

According to Surrender at 20, Riot is buffing towers. An inevitable effect is that games generally last twice as long.

Riot is removing the defensive increases over time on them (and buffing their base) in exchange for giving them move offensive power over time.

Sailor Mint1 votes

According to Surrender at 20, Riot is buffing towers. An inevitable effect is that games generally last twice as long.

Riot is removing the defensive increases over time on them (and buffing their base) in exchange for giving them move offensive power over time.

They are making turrets harder to solo. It's really silly to have a Lichbane wielder 4 shot turrets.

AtheosisX1 votes

They are "safer" not "safe". You are never "safe" in this game.

7ha7guy7771 votes

fountain? oh wait, global ults

FooDang1 votes

Your support should have Exhausted him...

Llanite1 votes

They never say you are 100% safe under tower. Otherwise, you know, they could have given tower 10000000 dmg.

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