Towers aren't safe
Assassin's and Tanks don't care about Towers, you know, the things that fortify the base supposedly? Fizz got an early romp due to a d/c and roam up top, and with two kills tower dove me, yes as a squishy adc, but none the less managed to down me at tower without help and taking maybe 1 shot and a few auto's from me. He isn't the only one who can do this, and personally I think tanks are worse. I'm just wondering, are towers ever going to mean something outside of the first 5 minutes of the game? By end game they are literally butter waiting to be cut before the nexus. They don't seem to sync up with death timer's end game incredibly well. I know you don't want a forever game, but... I don't know