Newish Parts of the Game I Think Should be Removed

Frosted Tips··3 votes·1,285 views

This is in no particular order:

  1. item 2423
  2. Unsealed Spellbook
  3. item 3512
  4. Farming Bounty
  5. Fleet Footwork
  6. Ravenous Hunter

One special shout out to removing Phantom Hits as well even though they are not a more recent part of the game they are unhealthy and unfun.

6 Comments

Saezio1 votes

I believe the whole Rune system was a fiasco and all the dominoes started then, just after season 7 ended.

We need to have a different rune and mastery system, with masteries being extremely less effective than the current runes, and the runes should be more raw stats available. More or less like it was before runes reforged.

I mean I enjoy new runes because I play mostly aram but fuck me they must be insanely bonkers for 1v1 and 2v2 lanes. Basically if a champ is lucky enough to synergize well with a rune, they become very meta. (Klepto Gp and EZ anyone?)

Frosted Tips1 votes

Honestly I think the system is overly complex for a game that is already extremely complex and offers a lot of stats and additions to champions that was not offered in previous version which has caused this insanely hard state of the game to balance. I would rather the Rune system by just base stats and like a keystone. If that were the case I feel like it would be easier to balance or just base stats and no keystone.

Saezio1 votes

Well I personally believe that new runes carry too much importance especially when there are certain interactions with item passives/actives.

It's just a matter of personal taste, but I don't like everything synergizing with everything. What I mean is : I don't like physical Damage _ ARCANE _ comet that procs scorch, Or physical damage ELECTROCUTE How does it even make sense? I feel they should ditch the whole "adaptive" overload and keep it only for certain stuff (like eyeball collection, transcendence etc) Grasp is always magic for example and I believe it is one of the most well balanced runes (fuck GP with grasp that was a fringe case)

I want to see how new fleet works with storm+rapid+IE. Does the 30% affect healing too?

BrainiacOutcast1 votes

Yep, it affects the healing and movement speed.

Saezio1 votes

for real now? the MS too? So it's like they simply buffed the item? What is the new MS boost compared to old SR ms passive? Any ideas?

Moody P1 votes
  1. every champion and rework after 2016

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