How I Think New Dark Harvest Should Be Tweaked

Witch of Babylon·11/11/2018, 2:13:46 AM·1 votes·1,142 views

What I Think The New Dark Harvest Should Be:

#Dark Harvest

Damaging a Champion below 45% health deal adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 6 (1.5% bonus AD) (1% AP). Bonus AD and AP scaling can only stack 15 times.

Dark Harvest damage: 40-80 (based on level) (+6 damage per soul) (+0.20 bonus AD) (+0.15 AP) Cooldown: 40s (resets to 6s on takedown)

PBE Version for Comparison:

https://4.bp.blogspot.com/-X7nnMR2zXV8/W-X3XM01H0I/AAAAAAABK5I/nNMmgbfgl64OYuiokw67-voStPFZBO65QCLcBGAs/s1600/dark.png

Context:

Right now, the PBE version just kind of feels bad. Almost makes you wonder why you wouldn't just take Electrocute.

A way to fix this is to make it slightly harder to proc and make it less snowbally in teamfights. For compensation, it has a slightly higher uptime in lane and can scale with stats again (of course in a way that's not going to make it broken).

2 Comments

Tahminatrix 11/11/2018, 2:58:30 AM1 votes

It should do negative damage so it heals enemy champs.

We need an anti assassin season. xD

But ya, dark harvests whole identity is around being late game and snowballed groupfights, it would suck if both of those were removed.

Fear the Kayn11/11/2018, 3:19:02 AM1 votes

I don’t think it needed any changes at all. I don’t get why Riot thinks it needed a rework.