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Ranked ARAM

PaleGingerAle··1 votes·814 views

Ok I keep hearing about all these problems on trying to create a ranked ARAM. So I'm gonna give you guys at Riot a few of my thoughts and ideas on this. First thing would be set a champion limit on Ranked ARAM. Example: You would need 25 to 30 owned champions to join Ranked play, thereby keeping the randomness in ARAM. Next i think you need to remove free rotation in ranked ARAM. You already have a 1 in 25 ,or 1 in 30 chance of getting a champ you own, putting free rotation in there i feel takes away from the possability of a true ranking system in ARAM. If I join a ranked game of ARAM let say with 30 champions, this is by far not what i would call a lot of champions by the way. My point is though that you don't get to pick your champ as it is, so you are at least claiming to be damn good at all those champ. Having free rotation would remove the skill you crate with the champion pool size from the ranked side, since there would be a chance that you will get a champion you don't know how to play. This is only an idea but I almost only play ARAM and would so love to see a ranked system. I don't know what the average size of a pros champ pool is, but I'd come close to saying that each pro has 15 to 20 champs they claim mastery of in their rolls they play. Claiming to be able to hold you own out of a 30 champion random pool well that would be skill wouldn't it?

8 Comments

Ascendancy2 votes

All Champions have to be available. When they are not, it will be Op-Team against Op-Team and this would take out the whole spirit of aram. Then you could also make "Howling Abyss Draft Pick". I played over 1000 ARAM-Games and i own all Champions. I can play nearly all Champions at a high level (most of them because i played them in ARAM) and that is where the Ranked-aspect for aram comes into play. It shouldn't test the skill of some champions you can play, it should test the skill to play with random champions and adapt with your team.

Also i noticed it's often not "bad champions" that loose the game, rather than Teamcomposition. You can have the most OP-Champs but will often loose because of:

  • No Heal against heavy poketeams.
  • Only AP/AD
  • No Frontline Tank/Bruiser (especially against high engage comps)

And that leads me to re-rolls. I think instead of players earning their own rerolls over time, the team should have a fix amount of rerolls and decide together which champs to roll. Simple reason: No one wants to roll the Jayce/Ezreal/Varus/insertgoodchamp, but maybe you have 2 rerolls and you could reroll the "insert bad champion" for someone else. But most players do not take the risk to trade away thier fav champion and then not getting it back. Of course the Team shouldn't be able to roll your champion without your permission. This is of course only an idea and there are probably other, maybe better solutions for it;

With Teamrerolls. Bad Champions can be rolled and much more important you can roll for good Teamcomp(Search for AD/Tank/Healer etc).

Sitenote: Having not all Champs available would lead too swapping problems. (big problem of ARAM in generaly in my opinion).

Playing all Champions at a decent level would lead to playing at a higher league/division, it's that easy. If you can only play few champions then you would play in silver probably (maybe even if you are Platin in Ranked 5v5). It's the spirit of ARAM to (sometimes) play with champions you are not experienced with (or not if you have an ARAM-Account) and get better with them.

Last note: ARAM will never be balanced, and that's fine. Sometimes you will get the OP-Team and sometimes your opponents will do.

(Hope my english isn't that bad, i didn't took the time to spellcheck. Forgive me)

This Is Your Dad1 votes

I own all the champions. I'll never climb in ranked aram.

PaleGingerAle1 votes

Yep you are in trouble lol

This Is Your Dad1 votes

{quoted}

Yep you are in trouble lol

Can you believe that I get the same champ that I used a reroll on in the very next aram 5/10 times?

Minarde1 votes

Rather than the above suggestion, it'd make much more sense to have all champs available in ranked ARAM. Having champ pools only consist of owned or even owned+free simply incentivizes making ARAM-optimized accounts. In contrast, enabling all champs allows ranked ARAM to be more random while also being a better test of players' abilities to handle a wide range of champs.

Forcing players to own X champs before participating doesn't solve the issue either. Requiring "all champs owned" is an exorbitant barrier to entry, but anything less disadvantages players who do own every champ.

PaleGingerAle1 votes

I disagree. A simple solution is set aside a pre made pool assembled by the player prior to starting a ranked game . All champions is way to many. I think it takes skill out of the mode. You can't expect everyone to be good at every champ, I even doubt many ppl are good at 30 let alone consider theirselves master of 30 champs, and if that's to small increase the pool size. I think a person can be skilled at 20 maybe 25 anymore and you start to lose the skill of the others. I have been playing since season 2 and might consider myself master of 8 champs good at 30 to 40, but all no way. Where is the skill in a game where the other 5 ppl all are playing champs at least they know and your team has 3 ppl playing champs they know and the other 2 don't know anything about the champs. Wanna try and figure out the odds of win loss there? yet both teams gaurented one of 30 or 40 champs from there pool, you still might get a champ you are not the best at but at least you all start on a way evener playing field, the way it is now it is so mismatched. The only way to make ARAM ranked is to somehow put an element of skill in the mode. without skill its kind of hard to rank someone. I mean how do you rank chance?

Minarde1 votes

When playing a mode featuring random champs and team comps, it seems more reasonable to get a fully random champ than to get one of a few hand-picked champs.

You can't expect everyone to be good at every champ

You can't, and that's the point. You don't expect everyone to be good in ranked currently, so why should ARAM be held to a different standard? Ranked ARAM would test how good, on average, a player is at playing a champ. Unlike the other ranked queues, where specialization is encouraged and someone could conceivably one trick pony their way up to rank 1, ranked ARAM would reward the generalist players of League.

Where is the skill in a game where the other 5 ppl all are playing champs at least they know and your team has 3 ppl playing champs they know and the other 2 don't know anything about the champs.

The skill is in working on your own champ pool so that, on average, you can play your own champ well. Complaining about your teammates (or the random champs) wouldn't be much different from current "Elo Hell" complaints about teammates.

The only way to make ARAM ranked is to somehow put an element of skill in the mode. without skill its kind of hard to rank someone. I mean how do you rank chance?

  1. ARAM already involves skill, so I have absolutely no idea what you're talking about there.
  2. Luckily, the Ranked ladder is already based on consistent performance over a large number of games, which minimizes the impact of RNG.
  3. Doing a limited champ pool merely shifts skill, rather than adding it. Since all champs aren't equal, having a limited pool encourages players to specifically learn the strongest champs. Unfortunately, Riot doesn't do balance changes for ARAM nearly as often as for SR, so the strongest ARAM champs have remained fairly consistent for years. If Riot did frequently balance ARAM and the strongest champs did regularly shift around, then a limited pool might work. Barring that, ranked ARAM would just quickly stagnate with a limited pool.
just OK jungler1 votes

Ranked is suppose to be skill-based, aram is the complete opposite, what mechanics can you show off by constantly teamfighting? It's not exactly impressive and Aram lacks depth of skill knowledge, you cant tell bronze aram player from d1 aram player.

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