How to fix Yasuo in my Opinion

39041022DEL1·11/28/2016, 12:43:11 PM·2 votes·653 views

Passive(Way of the wandererZ) - Just remove the x2 crit chance. I mean seriuosly the champion is not going to break if you take out the x2 crit chance. He's just going to end up having to build proper fighter/bruiser items just like any other fighter/bruiser champion out there.

Q(Steel tempest) - I think once you take out the x2 crit his animation cancel q won't even be noticable anymore. Maybe only in laning phase.

W(Wind wall) - Instead of it bieng a few second wall that blocks everything make it like fiora's riposte where he quickly slashes the air like he already does and just blocks the next projectile if timed correctly.

E(Sweeping blade) - I got no problem with this ability. It's such a cool ability to have =D

R(Last Breath) - You could possibly lower the 50% bonus pen to 25% or just completely replace it with bonus damage against targets that got ulted.

8 Comments

Elite4Runner11/28/2016, 12:52:39 PM1 votes

The increase in critical strike chance is pretty damn important for his itemization. I can agree that a flat 2x at all levels is pretty stupid though. I would say they should have it scale up from 1.2x to 2x by level 16. That would help out a lot.

I'm not opposed to your ideas about his Windwall, but I think if they were to do this you would have to give him a pretty hefty decrease in the cooldown as well.

His ultimate would already be pretty nerfed if you were to decrease his critical strike chance because of their more recent attempt to deal with his tank build. His armor penetration only applies when he lands a critical strike. If he doesn't get any bonus critical strike chance this would hurt pretty bad and if it scales it will hurt him early on.

IA9hRfpP5q11/28/2016, 1:05:00 PM1 votes

#makehasagirequireskillagain

GastonBarnacles11/28/2016, 1:47:03 PM1 votes

That wall really does stay up for way too long. Two seconds would be good. Right now it lasts for 2/3 of a team fight.