Zoe - Yes, Zoe.
Been meandering around a bit, and noticed a trending argument concerning Zoe:
"Don't get hit by Zoe."
The defense of the sheer damage output of this champion is that she only has one Truly damaging ability. Blatant lie, but, hey... What else does she have, however?
- Half of a Lich Bane, that Stacks with Lich Bane
- Summoner Spells on a Stick, plus a MS boost
- A monsterous True Damage punch if her sleep landed.
- Warps around basically at will.
I wonder who else has all of their effective damage confined to one ability or another...

So... is she a support? If she is a support, she sure seems to have mammoth damage boosts and capabilities, but not the utility. The reason these others hit so very hard with their one ability is because it is literally all they have to fend off assaults... The rest of their kit is for their team... Zoe is not, really, she amplifies herself, so is she...
An assassin? No, Assassins rely on multiple skills to land to vanish a squishy. Most of them also do not provide themselves with a huge punch of True Damage, plus a very long lasting and lingering CC. The ones who do massive damage in a single whack... have no hard escape mechanism. When they go in, they are in to stay, and generally die after they do their job of removing a carry or two. Zoe does not actually have to be anywhere near the fight... so is she....
An Artillery Mage? No. None of them oneshot, nor do they have the extreme mobility that is built in to her kit. If we gave Artillery Mages this sort of mobility, the game would break in half.
The question here is:
What exactly is this champion supposed to be? I have yet to see an official statement on what class of champion she is. We all know that she is broken in some way, but it might NOT be her damage if she is meant to be a glass cannon assassin... which means her cooldowns are way too low. If she's meant to be a support she does vastly too much damage, and too little for her team. If she's meant to be an Artillery Mage, she is vastly too mobile.
The problem with Zoe is that she seems like someone's pet creation that they are loathe to change, but didn't honestly have a plan for when she was designed.
<- all have been "don't get hit by X"
<- are don't get hit by X.... on point and clicks. Community's adapted and/or riots tweaked the numbers till its less oppressive. (I'm aware there are folks who will very much disagree with my last statement, to be fair I'm not talking about 100% of playerbase just a majority. I personaly HATE blitz, much more then Zoe. Zoe atleast needs fking items for her Q or to land ERautoQ. blitz is just oh bummer dead cuz he nicked you, regardless of his personal build. Wait did you guys pick morg or a counter? no.. bummer.)