Why was Atma's Impaler removed?
It's true, most of the time it didn't do anything for the meta besides promote some annoying metagolem builds, and it probably shouldn't come back now that cinderhulk is out but I WANT MY SION END GAME FANTASY
It's true, most of the time it didn't do anything for the meta besides promote some annoying metagolem builds, and it probably shouldn't come back now that cinderhulk is out but I WANT MY SION END GAME FANTASY
It got nerfed in season 2 when it was bruiser or die so with the nerf to its stats as well as a change to the meta made it obsolete. Bruisers couldn't afford to build damage as much anymore so Atma fell out of practicality.
As much as I like relatively obscure Final Fantasy VI references. It really wasn't good for the health of the game when it was strong.
It's all part of a Riot plot to weaken
. Atma's removal first, Infinity Edge's nerf then... What's next? 
Tbh i just like the concept of an armor crit item. Didn't have to scale off HP. Why not make it like maw and give it more crit chance the lower your HP. Starts at 5% crit can reach 15% at 25% health


I thought Riot said something about getting damage for building offense being toxic.
About two weeks before they removed it I had come up with a monstrous
build that used it. It was also the main item on my adc
build. It was a great item for putting some crazy stuff together.