Lag is becoming a gameplay issue. Especially for East Coast Players

mi ramfan··7 votes·825 views

Riot, since your server technicians seem to be completely overwhelmed by the server problems, what plans do you have to address lag on the gameplay front?

This game is in sore need of features that make being on the wrong side of a Adobe Air 4v5 bearable, or that lessen the disadvantage that comes with having 100 to 150 more ping.

One extremely simple way you could soften the load for East Coast players is to simply push the metagame in a more bulk focused direction. In a metagame where death is the best CC and players are often bursted down in the blink of an eye, 100 ms ping makes a difference. In a slower paced metagame where building bulk actually means something (e.g. no LW/VS and/or buffs to defensive items), that 100 ping difference doesn't mean so much because you can actually react in time to be able to do something about your death.

Alternatively, you could explore mechanics that help players in outright 4v5s. For example, the short handed team could get wave respawn (whenever a new player dies while another player is waiting to respawn, the second player to die respawns at the same time as the first player) while they remained shorthanded. The short handed team could get double kill bounties or increased experience gain to give them an advantage they could use. You could even have the 5th player be controlled by a bot, or have a "drop in" queue to replace disconnected players.

When so many other games have adopted systems like these, it's inexcusable that Riot remains so far in the past. Especially when a lot of these games with lag protection mechanisms actually have better servers and more reliable clients then Riot.

Signed, a player from the midwest

7 Comments

Dragonface1 votes

Agreed and not at the same time. Changing the game completely just to compensate for lag isn't the right way to do it, but as of right now, the whole "Lol dealt 3k damage to you in less than a second" is getting a bit out of hand.

mi ramfan1 votes

The meta could use some shifting, lag is just another justification.

What do you think of something like wave respawn as compensation for being down a player?

Flyntloch1 votes

To me I just want SOME servers Relocated to the East cost sometime affter worlds during the Preseason. Would be wonderful for people at the far side of america.

Nsqui1 votes

Please draw attention to this. I'm not at any high ranking, but it pisses me off when in ranked I have a player disconnect and when my team looses the game due to being outnumbered I GET PUNISHED (by loosing LP) for the leaver's actions. I hate Dota 2, but it has a mechanic where when a player leaves, a timer begins, and if the player does not reconnect within that time limit, the game becomes "safe to leave" (meaning you may finish it or leave at any time) and no stats are recorded. I don't think changing the metagame is a good idea, but definitely implementing some kind of protection for players in ranked when their team has leavers would be appreciated...

Taunt Master1 votes

I've heard EUW has pretty stable servers, even from east cost USA, you should give it a try.

Camphene1 votes

Play on LAN. I have 1/3rd the ping of NA on LAN from Boston. You don't even need to know Spanish since you can modify locale.cfg back to us_en from es_mx.

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