but twitch goes invis for a long time giving you enough time to get a right position when ganking so getting into smite position isnt the problem i think the stun / hp regen on
is superior because it sets you up with allot more hp for a gank better and faster clearing cause not only do you have the aoe damage/stun but also you actualy be using smite instead of keeping it for your gank
i know verry litle people will agree with me but as a jg main i feel like the best 2 smite buffs are
these 2
the mana/hp regen aoe damage and stun on purple smite might be superior to anny smite it sets you up for better ganks overal and better clear/ its also more save in your jungle
the white smite while lacking on this allows you to take away the entire enemy jungle in a much faster time than your own
so basicly you are putting back the enemy jg and getting yourself more gold since smite will have a 10/8 second cooldown in enemy jungle i think
than there is
it has a nice slow but a slow might mean the difference between a kil and no kil especialy on junglers like
but honestly its just making you clear jungle slower compared to the other 2 cause you will be saving your smite taking more dmg from monsters for a not so great soft cc overal
and there is
wich is even more situational
the thing with
is when you lose map control its the most worthles item in game
where
is good for almost anny situation...