[{quoted}](name=MadKnife IV,realm=EUW,application-id=3ErqAdtq,discussion-id=l8LIni73,comment-id=,timestamp=2017-04-10T08:52:21.609+0000)
Note: I'm not saying that AD is way better than AP, i'm just voicing a thought I had that considering itemization.
Just thinking out loud, if mages are supposed to have HP + AP items and AD based champions like marksmen get AD + Resistance items, isn't it heavily favored towards AD considering this item
exists?
Mages mostly have burst they could use to blow up the ADC, but what if the enemy Lucian builds
?
I get that Lord Dominiks has to exist considering tanks are a thing and it's a completely valid reason to have it in the game. Not sure how I feel about the obvious disadvantage to having a decent amount of HP on (burst/DPS) mages though.
Its because AD has way more classes then AP(Only have 2 classes Mages and Slayers/Assassins). Its why there are more MR AD items then there are AP MR items. Also to be fair they nerfed lord Dominik's regard due to the reason you stated above earlier this year from 500 hp scaling to 1000 hp. Also Zhonyas hour glass and abyssal scepter are the resistance items for AP classes along with their health items. O and the AD Classes are basically (Fighters, slayers/Assassins, and marksmen) yes there are 3 classes but keep in mind all those classes are vastly different from each other. However AP Slayers/Assassins share same itemization as mages likely because there are so few of them and the mage/AP assassin play style have same goal is to burst a target.