It's about time for assassins and burst mages to get back their burst...
Can we talk about this?
Note: I will be excluding things like utility mages and DPS mages here, they are an own category.
In Patch 6.9 Riot reworked the mage class and their items as well. Overall AP was reduced, while CDR got increased (which was an ongoing process). Some burst mages turned into DPS mages, some fell completely out of meta, only a few managed to keep their burstiness.
While that may be fun for players who tend to miss skillshots it feels just bad for players that used to hit a lot of them. Why is that? The answer is simple: Hitting a skillshot when you had a huge chunk of AP rewarded you with a good chunk of damage. This is something I (personally) want to see on burst mages once again. SPAMMING your abilities shouldn't be "rewarded" (as in having no downsides to missing), HITTING your abilities should be.
Why can't we just slap another 20AP on
while removing the 20% CDR you get from Morellonomicon?
Why can't we just give
10AP (or even 20) while removing it's CDR?
Why can't we actually get more items so we can itemize between a burst-style and a DPS-style, or even itemize for a build that is between those 2? I legit don't give a damn about getting CDR. I can't be the only one that gets to the CDR-cap just by buying my core items.
Getting CDR shouldn't be something you do along the way, it's something you should think about. "Do I want more damage or do I want more CDR?"
Moving on to assassins:
In Patch 6.22 we got the assassin rework. I will not comment on that one, I blurred this patch out of my memory for a good reason.
What I actually want to focus on is 'delayed burst'. These 2 words single handedly screwed up game balance (for me). Delayed Burst? I agree that getting killed by a Rengar coming out of stealth .1 seconds after the '!' warning popped up was stupid. I agree that getting killed by a Talon because of his level 2 cheese was stupid. But you know what? They did their job. They didn't fail at it because that ADC happened to have lifesteal and just used right clicks to heal back up to a point your 'delayed burst' didn't kill him any more.
I will be brutally honest with you Riot: The only assassin you created that I would deem a success is Zed. He literally is the only assassin in this game that feels fair dieing to. If you die to Zed you fucked up (or you got outplayed), it's that simple. HE should be the assassin you should be looking at when thinking about 'delayed burst'.
What does all of that have to do with assassins needing their burst back though? While delayed burst feels fair to play against(,) the assassins (and especially their kits) we got up until now don't work like that. You can't just say that someone like Rengar needs 'delayed burst'. Rengar didn't need any of this. If his ult indicator would have scaled with his current movespeed it would've been fine. You would've gotten the time to prepare for his attack but still didn't know exactly where he was coming from (unless you had your wards up, which is unlikely to be the case as you're most likely not hugging a tower 24/7)
It's OK if assassins can oneshot you. It's FAIR if they can do it. The only thing required for that to happen is clear counterplay. "Just don't stay too close" isn't counterplay.
Assassins, in a way, should get similar kits to a burst mage in that regard. The only thing they shouldn't get is CC. The tradeoff could either be more mobility or more damage. An assassin as well as a burst mage should need to set up their kills, but if they manage to pull it off flawlessly they should be rewarded.
TL:DR:
Now why would we need their burst back though? Burst mages and assassins are the biggest enemy of an enemy squishy (mainly an ADC). One could say that there once was a holy triangle of ADCs, Burst mages/assassins and tanks/bruisers.
Have some of my paint skillz:
https://i.gyazo.com/e2e76118145d7f00a48de9aa7bb2170d.png
It's quite simple: ADCs would beat the frontline with DPS, the frontline would soak up damage from burst mages and assassins and those guys would in turn ruin the day for ADCs. Rock, Paper, Scissors.
This is no longer the case. Delayed Burst and gaining more CDR and less AP did 2 things: 1.) They made 'burst mages' more effective against the frontline and less effective against ADCs (because of lifesteal, heals) 2.) They made assassins less effective against ADCs (again lifesteal and heals, this time to heal through the 'burst') and did nothing for them against the frontline.
This is a big chunk of why ADCs are so strong. Sure, supports are there to help them as well, but there's nobody left to deal with them.
cough. Kinda hypocritical to ask for mages to have their burst when the entire boards almost is on a crusade to nerf a burst mage for bursting people.
with
against
with literally only
and died in 4 basic attacks before I managed to stun him and get in range to ult.