[Azir Feedback] Azir's E really needs to target "closest minion near mouse".

5G8Nri0B54··27 votes·2,176 views

It's really frustrating when you need to use it in a very fast-paced situation.

Let him prioritize minions clicked directly in his mouse, but if he doesn't have any minion clicked, he should charge to a minion in close proximity to his mouse. Often times his W's short range fucks with your expectations when you prepare to use his E, and other times, you just don't have time for super precise aiming of your OWN minions just to get out of a stick situation or trying to flank the enemy.

Think how Urgot's Q auto locks to nearest unit to mouse marked.

17 Comments

TheTopMostDog4 votes

Or, idk, improve your mouse control?

LordRidly7 votes

Have you played Azir? The E is a bit unreliable. It has a small margin of error, but its hard to clarify where it is. I think that an indicator should be added to clarify if clicking here will dash to that minion, if at all. Add an arrow going from Azir to the minion the game thinks you are targeting.

On another note, the Q is deceptive, and can be slightly cast beyond its range, while not reliably sending soldiers the right way at long distances.

Iskoot4 votes

Does it matter if he's play Azir or not? Jekyll Vektor is exactly right. Improve your mouse control. It's mechanics. It's part of the game.

AbiwonKenabi7 votes

I have yet to play Azir but I assure you, he is not the first champion to have clunky controls that are no fault of the player. Remember when Nid's pounce went towards the direction she is facing? Most players got used to it, and there were quite a few very talented Nidalee players. But the control scheme was still clunky, so they ultimately changed it.

Mouse control being a factor of skill in the game is no excuse for clunky controls.

Iskoot3 votes

Except this isn't about clunky controls...this is about him not having his mouse ON a minion and instead wanting it to then just auto click the closest minion for him. As someone who plays only with smart cast, I can understand the frustration of not having a kayle ult go off because I wasn't exactly on the champion. Or missing that Rammus taunt. Or missing a Warwick Q. Or a Taric stun. You know what...you're right, why don't we just change ALL point and click skills so that if you mess up with mouse control the game will just be kind and target the closest thing to your cursor! Who needs skills? Easy for everyone!!!

AbiwonKenabi2 votes

I think its less that we should have the game aim for us and more that dash skills need to be fairly easy and quick to use. Take Jarvan for example: he has a multi-ability cast like Azir, but you don't have to aim right on his flag in order to so--just put your mouse near it, cast Q and his Spear hits it. Imagine if you had to have your cursor right over the flag, perhaps in the midst of a teamfight..suddenly the escape/CC becomes much less effective because its difficult to use. Not intuitively difficult either, just difficult because you have to wrestle with the controls.

Controls are extremely important in every video game, even ones meant to challenge the player. You want players to come up with strategies on how to beat your game with fair rules and effective controls. A game that is hard because it is hard to control is not good. [Ok, controls rant over]

Another thing--and I could be horribly misquoting a Rioter here--apparently there are some QoL improvements that could be made to the system which decides what to prioritize your click selects. I really don't know anything about how these things work, but it might be another instance where this game system needs to be improved across the board. and Azir just happens to have a particularly difficult problem with it.

Asatorrr1 votes

You can't really compare Azir's E with Jarvan's EQ combo. Jarvan has to land a skill shot with a sizable width, Azir's is a point click. It is probably the case that his E is messed up more than it is the case you fail at targeting the soldier. Most of the time you probably want to spawn a soldier and then E to it immediately so your mouse shouldn't need to move.

VersaceChesthair1 votes

hes simply asking for a quality of life fix, they do these all the time, like attaching cone skillshots to their champions, or making mordes ghosts easier to control, its just something that makes playing the champ more smooth and reliable, its part of the gameVelkoz

5G8Nri0B541 votes

Funny how people have a hard time grasping that concept.

5G8Nri0B544 votes

Yeah you take away** Urgot**'s auto-lock and see how well that goes for you. You just gotta improve your mouse control right?

dialMARK4acti0n3 votes

100% 10/10 agreed

Baron von Jiggly3 votes

Riot please this needs to be done

Wreckdomreck1 votes

yeah, i just got azir and i have noticed that there are times when my E doesnt even work at all

Velasan1 votes

I would actually prefer if this ability let you dash to your soldiers OR straight to the enemy champion. That way if they just move away from my soldiers my dash isn't dead.

Also, if the shield just activated whenever you dashed to something would seemingly be better than activating only if I run into an enemy.

5G8Nri0B541 votes

Dashing STRAIGHT to the enemy champion might be OP, since it is a point and click ability.

BillDance1 votes

I had problems with the E yesterday but I just played a game and it seemed as if they may have fixed the bug.. when I was playing, everything seemed to work really well and I enjoyed the champion and how he plays

5G8Nri0B541 votes

That was a bug? I just thought it was crappy targetting and shaky design decisions.

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