Witts End numbers and description are terrible

No Ganks··22 votes·11,963 views

So witts end works exactly like this you will do 15 magic damage on hit till level 8 At 9 goes up 10 a level so at 9 you do 25 till level 14 where you hit 75 . Now it changes to 1 a level at 15 2 more at 16 then back down to 1 a level maxing at 18 . Now my issue is it says does 15-80 magic damage on hit but it does not say anywhere it won't scale till level 9 this would be fine if it was not league but no item in the game literally works like this but witts end now not even summoner spells they all scale a small bit a level . Be nice if the item's description would say in the shop how much it did at the level you currently are like it does once you buy it only reason i know how it works is I like to test things in the tester map otherwise i would be hella confused in game why i was still at 15 damage at level 8 .

8 Comments

Alzon2 votes

Wait so I can’t rush it on Shyvana? Damn.

3TWarrior1 votes

why in the world did they change it's base damage...

while 80 magic damage is appealing, this is rather odd

so, first it does 15, then it does 25- 75, then it does 76, 77, 78, 79 ?

I think the logic behind this is that it's usually a second to fourth pick anyway, but I don't understand why they didn't make it start at 42 like before and then scale upwards at a certain level

this change decreases its base value by quite a bit and if you get it as a second item, increases its value by roughly 10

more of Riot's "Change for the sake of change"

did they even provide a reason for lowering its base damage before making it into a scaling item? wit's end was hardly powerful even at 42 compared to most other items

No Ganks1 votes

it skips 77 and goes to 78 at 16 just to be more random lol

Jesus is Savior1 votes

{quoted}

why in the world did they change it's base damage...

Because it heals now. They don't want you to rush it first item and heal 42 health per hit in lane.

Sodeb Lacudomite2 votes

[{quoted}](name=I Follow Christ,realm=NA,application-id=3ErqAdtq,discussion-id=krZTHOa8,comment-id=00000001,timestamp=2019-04-04T06:48:41.943+0000)

Because it heals now. They don't want you to rush it first item and heal 42 health per hit in lane.

It only heal while below 50% HP

Doopliss71 votes

except compared to other healing items that sounds really doo doo all throughout the game except early, but even then if you rush wits end you wont have any damage.

Jesus is Savior1 votes

{quoted}

except compared to other healing items that sounds really doo doo all throughout the game except early, but even then if you rush wits end you wont have any damage.

I guess you don't remember feral flare? Flat, non-percentage based healing is broken.

WTBeGirl100EUhr1 votes

The other items with scaling damage have similar scaling with not scaling at early levels, the logic being that you won't have the item at those early levels and thus the base damage is an accurate indication of how much it will do when you buy it.

I think.

More from Gameplay

More by No Ganks