So i agree rageblade was a overtuned but now its garbage for its cost

No Ganks··1 votes·933 views

Guinsoo's Rageblade [Changelist] Phantom hit frequency increased from [every 2 attacks] to [every 3 attacks] Armor penetration changed from [6%+0.5% per lvl (15% Max)] to 15% Magic penetration changed from [6%+0.5% per lvl (15% Max)] to 15%

if its going to get hit with this big of a nerf it needs to cost less or be given something else in return maybe 25 on hit damage instead of 15.

4 Comments

Jaspers3 votes

15% armour and MR pen from when you finish building it, not at level 18. That's the compensation for it doing a Phantom hit every 3rd attack not 2.

It's fine being changed this way.

No Ganks1 votes

15% pen is not usually that useful unless you go other items that give flat pen like lethality early game its like 15% of 40 mr is 6 magic pen or on armor which is generally a bit higher so it would be around 8-9 but this item is almost solo bought for its passive usually its not gotten to about level 10 so you already would of had 11% only really getting 4% more .

Jaspers1 votes

Still better than 6%+0.5% per level. We need to give it time, if this change hurts Kog and Varus too much (don't care about Kayle, Kai'Sa and Vayne), they can be compensated. This is a step in the right direction as most people had an issue with the Phantom Hit, nothing else.

No Ganks1 votes

Kog and Varus might as well be dead not even rageblade for them they both just need buffs to other parts of there kits but this change is just going to take there .2% playrates to .1% lol .Really most items are almost best to be left with the same strength but remove other things or increase cost like rageblade at 3500 gold would be reasonable with current stats never understood why botrk is more expensive .

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