[Change Suggestions] Yorick Inconsistencies, Minion/Champion Turret Aggro Interactions + Ohmwrecker
- Yorick Graves should be spawned on the death of Wards since Nasus is a very similar Champion and gains stacks upon Ward death.
- Yorick Graves should also spawn on an Ally's death, since they spawn upon an enemy's death. Similarly, they should spawn upon friendly minions' death as well. Consequently, Mist Walker health and damage would need to be reduced by half but their numbers should be double what they are currently. Yorick is a Priest. He wouldn't pass up burying his own Ally's if he would bury his enemies.
- When under an enemy turret, if the Maiden of the Mist is attacking an enemy champion, the turret should attack the Maiden and not Yorick. Zyra's plants, Shaco's boxes and Heimerdinger's turrets should operate the same way. It is a separate unit generating the damage, not the Champion itself. These are simply logical changes that need to be made, as they are not intuitive to the Player.
Another example that may not be as obvious since it as untargetable unit is Maokai's Saplings. Same concept, but different presentation. There are actually a surprising amount of Champions to apply this change to, and it will change their diving potential drastically.
As a result, this will shift the usefulness of some of the current items a lot, and Ohmwrecker, an already niche item will essentially become obsolete. This is okay, as currently I struggle to use it despite building it surprisingly consistently, hoping that I will get to show people how cool it is. It only really works in dive comps, but if more champions with minions can dive more safely, it will be a useless item. This is okay, as currently it feels like a useless gold sink anyway, as much as it saddens me to admit it.