Minor Illaoi change? (suggestion)
What if Illaoi's Q was a charge up ability? Right now, she has so many weaknesses that only a select few play her, but with this change she might get a bigger player base, which would be nice. 2 variations: A. If you light tap the Q, it works like Illaoi's normal Q. You can charge it up for 2 seconds. Charge it up for 1 second and enemies hit are slowed, while taking more damage. Charge it up for 2 seconds, enemies hit are rooted (or stunned), while taking more damage.
Since illaoi is clunky and super susceptible to kiting, it wouldn't really render her broken, but it might give an illaoi more depth to gameplay mechanics, rather than e-r-w.
B. light tap the Q, and it work's like illaoi's normal Q. you can charge up the Q for up to 2 seconds. She spins a tentacle around her, which starts slow but accelerates. Enemies hit are knocked to the outside of the circle (like A-sol's ult), and are microstunned for .75 seconds. After 2 seconds (or when she stops charging up), illaoi slam's down the tenticle in front of her. Enemies hit by the tentacle are heavily slowed.
Right now, illaoi has 0 escapes, which fits her lore and is a major reason on why shes weak atm. Her damage burst is insane, but if illaoi gets ganked, she usually has to just ult and fight her way out (which is kinda badass). However, if enemies just walk away from her and wait for her ult to end, illaoi can't really do much. If this variation is added to her kit, it would allow her to play as she does right now, but also give her a chance to escape ganks/peel for allies. Since the initial charge up is slow, she wouldn't be able to flash q-charge to disrupt an enemy team: her ult is a strong disrupter as it is, meaning her playstyle wouldn't really be immensely changed.
Just my thoughts on quality of life changes for her. Would these be nice on illaoi?