Ascension - Champions and items have been tuned for this map

SanKakU··1 votes·528 views

I have won 2/3 games I've played. Not much experience in it, but I am a quick study. Kha'zix seems fine. It's a little awkward to jump to the top transport point since the enemy can fully see you, plus they get vision of you if you go near one of the yellow crystals or go to the middle of the map, but other than that he seems pretty solid. Especially good since they buffed his cooldowns in a recent patch. The vision makes an argument for banning him if you aren't planning to pick him. Is he too strong? Probably not as in my experience, it's not too difficult for the enemy to avoid getting close enough(there are speed bursts they can run over) for you to be able to heal yourself, and if you get in too close you might get wrecked by sheer numbers. Not like there are minions around to guarantee you heals.

Sejuani, meh...not really sure. I wasn't really paying attention to the game and our opponents only had 4 since one of them was AFK from beginning. She's probably fine though. Quite the team fighter that jumps right into action and soaks damage while dishing it out.

Illaoi, though...okay I know she's free to play this week and I don't own her...but I kind of think I might be okay with her...although part of it might just be my experience in non-ranked Summoner's Rift games where people might not understand her all that well. But I think for the most part they do understand her. Personally, I like her at mid lane. But whatever. My issue with her in this map is her Prophet of an Elder God ability just seems to spawn tentacles far too slowly for such a fast paced map. I would cut the cooldown by perhaps 25 or even 33 percent, jut for this mode I mean. I did fine with her in the Rift, but in this mode I was getting absolutely wrecked. Sure, her poke is somewhat okay for interrupting captures but she can't do much to defend herself if they decide to jump her for her arrogance. Even if you try to set up a nice fighting space, the enemy can often just concede that area to you and it'll become irrelevant as the way the map works, there are a lot of places that are just as important and she can't put enough tentacles over to cover it all. But I would be cautious about buffing the cooldown for this mode too much, as I'm sure 50+ percent CDR on it for free would easily get out of control and she could even be OP I guess. 25 percent seems like a reasonable number to me. Also, this might be a bigger issue here, is that it seems like there might be some parts of the terrain you'd think tentacles would attach to, but they don't. Maybe could look into that I guess, especially if the cooldown idea doesn't seem appealing.

I mean, what's the point of 'champions have been tuned' message if we're not allowed to post our feedback on champs that might need some tuning?

1 Comments

Ralanr1 votes

I tried Illaoi on this map. You'd think she'd work, but she's too slow to really hit anyone and her ult radius is much too small.

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