Ashe's Rework Has a Problem
I'm sure those abusing the freelo have no problem with this, but Ashe has a problem now. Ashe has always been identified as THE utility carry of League. What she didn't have in damage output was made up for in slows and stuns. Now, not only does she bring that same utility she always did, her damage is frankly absurd. Should there not be tradeoffs as has always been stated in the past? It just seems a bit like the idea of who Ashe is supposed to be was taken and multiplied by 12 so that she does everything great except jump.