DQ hurting Solo players LP gains

fasega·6/5/2016, 2:08:26 PM·18 votes·1,703 views

Just won a game and only got 11 LP. I found this strange and decided to check everyones elo and was obviously against a premade who got the MR penalty.

http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2207487061/212147412?tab=overview

Their Team My Team

Top: Teemo LVL 30 Top: Illaoi Gold 3

Jungle: Udyr Silver 2 Jungle: Trundle Gold 2 (Me)

Mid: Gangplank Silver 2 Mid: Ahri Gold 3

Adc: Miss Fortune Gold 5 Adc: Twitch Gold 4

Support: Xerath Silver 2 Support: Gold 3

This matchmaking is a joke, I mean how could the enemy team even dream of standing a chance against my team (the top lane matchup is just a joke). This hurts the enemy team by giving them a guaranteed lost and my team by giving us extremely low LP gains and a boring game (stomps are beyond boring to play for both sides).

PS: I know riot has made it a point to play with friends but the cost of game quality is to high. Games are just never close anymore making it feel like your either on the right or wrong team.

43 Comments

Håppy6/5/2016, 2:15:22 PM4 votes

It's not at all just Dynamic Queue. Look at this normal game I played.

http://imgur.com/Yk0aIwe

Like, we had an unranked, a silver, and a gold player (myself), against 2 diamonds, 2 platinums, and 1 master tier. Riot's matchmaking is a fucking joke, and it's driving me to create a smurf just to play NORMAL GAMES. BECAUSE I CAN'T HAVE ANY FUN IN NORMALS BECAUSE I GET STOMPED. BOY HOWDY DO I LOVE FACING DIAMONDS AND MASTER TIER PLAYERS EVERY FUCKING DAY.

SeekerofSilence6/5/2016, 2:19:55 PM1 votes

The game gives you lp based on your enemy's mmr in contrast of your rating (Gold II). This isn't DynQ punishing you for going solo, but rather you playing against people that should be lower than you and as such you're expected to win. Basically the system wants you to win more to deserve your rank, because currently you don’t.

For example I'm currently gold IV but I played against high gold/low plat players. I gained close to 30 lp for a victory and below 10 for a loss, until I stopped playing ranked of course.

Don't lay all blame on DynQ, it's broken and unhealthy but this would have happened to you in SoloQ as well.

Håppy6/5/2016, 2:22:02 PM1 votes

I'm going to post another picture, I just got in to another Normals game.

http://prntscr.com/bcmeyl

RIOT?!?!?!?!

The Deckowner6/6/2016, 4:34:57 AM1 votes

This was worst for me......In my last game my team has one s3 and four s2, all solo: enemy team has ones3, three s2, one s1, with two pairs of duos...

like how the fuck is this matchmaking fair, enemy team is relatively higher rank than us and has premades while we are all solo. http://na.op.gg/summoner/userName=The%20Deckowner (enemy top jg duo and adc support duo)

Celeste Benal6/6/2016, 4:20:25 PM1 votes

I thought the system would not put silvers and diamonds on the same team? Something about maximum 2 full divisions of difference?