Point-and-click abilities are weird
By this, I mean that they're coded very weirdly. They're SUPER inconsistent if they have a cast time. Thanks to this Vs Event, I've been nolifing Garen mid (it's super fun, try it. run grasp as your keystone, ignite and flash, and build
)
But here's where the problem lies, yeah? His ultimate is unbelievably frustrating to pull off consistently. Sometimes when I ult someone, it doesn't matter if they flash/dash/stealth/blink/anything, they'll get hit. Other times, I'll ult someone and it'll cancel. I'll be mid-ult on someone in front of me, take damage, and it stops. They'll go over a wall, it stops. They'll flash, it stops. They'll go in to the Fog of War, it carries through.. or sometimes it stops. This absolutely works with Master Yi, as well. Alpha Strike will sometimes follow someone through a flash/dash/blink/escape in to the FoW, but sometimes (and usually in those clutch moments), it won't! I don't understand. Does anybody else notice/experience these moments? I'm sure that if you're the target and it cancels, it feels pretty good - "Phew, safe!" - but it feels terrible to play.
counter is the most spaghetti opponent interaction. Sometimes it gets countered by Fiora's lightning fast reflexes, and other times it kills her while the "CC IMMUNE" or whatever it is pops up over the dead Fiora.