Poll! Let's see what you still think about this preseason!
Do you love it, like it, think it's "ok," dislike it, hate it, or want to scream and ring Riot's throats? Let's see what everyone thinks with this poll!
Do you love it, like it, think it's "ok," dislike it, hate it, or want to scream and ring Riot's throats? Let's see what everyone thinks with this poll!
All Im not happy about is the polarized meta it created. thats about it.
Wait, What? There's actually people who enjoy this mess? https://media.giphy.com/media/kaq6GnxDlJaBq/giphy.gif
You're going to get a disproportional amount of people saying they're unhappy. People usually come here to complain or if they're unhappy about something.
The boards will give you a heavily skewed minority, and the data won't really mean anything for us or for Riot.
For example, when boards was polled for what mains it had - it disproportionately had top/jungle mains (I think like 5/70 people said they were ADC mains - which isn't even close to true for the actual playerbase).
I haven't even really made more than 2 new mastery pages but I love the fact that I have access to all of the options. I was looking at getting more runes and stuff when they announced the changes and I gotta say this is 10 million times better than the old system where levels and everything played a major part.
It's okay. But it needs major tuning. (Global MR increase, Aftershock nerf, comet nerf, champions compensation like Nunu and probably other stuff I can't remember right now)
->6. Pull the fucking trigger
It was bad enough that I've actually quit the game for the time being and switched to DotA. I'll come back if league gets its act together, but you know it's in a bad state when DotA feels tame in comparison to the mayhem these past few patches have been.
Awesome, I'm vote #69 ;3 It needs tuning, A LOT OF TUNING, such as removing utility from CertainlyT's abominations, like Yasuo. Idc what it is, his stupid ass passive that gives a free Pantheon-style shielding, the Omni-directional function in his Windwall, the fact he doesn't end up under a tower when he Ulti's???
Oh wait, you probably mean the runes.... Umm Gut Kleptomancy, give it an actual CD for example??? Not just "Ability" AA "Ability" AA "Ability" AA "Ability" AA (all abilities on CD?, Klepto's on CD I guess)...... Ability up! KLEPTOMANCY TIME... FFFFF-
Haven't played the game in weeks from playing the game nearly everyday.
I already quit. I remember back in seasons 3-5 where oneshots where rare and the game took skill. now the game is pure shit, the runes took a problem and made it way worse.
I think it's ok, some things need changing though as some people mentioned before me.
_- Global MR increase. _
New runes arrived, everyone lost 12 MR from runes. I for one don't like almost dying to a Lulu Support level 2 because she mashed her keys.
- Overtuned Keystones like Comet, Aftershock and Kleptomancy.
Kleptomancy could be balanced by slightly increasing the internal cooldown and making it so to receive the Kleptomancy effect the ability that procs it has to hit an enemy champion or heal/shield an ally.
Aftershock could be balanced by either making it weaker early levels and scaling into its current effectiveness at around level 13-14 or special case abilities and champions that have armor scaling or armor modifiers (
). At the moment these guys are more a less invincible in lane if they manage to proc Aftershock.
I'm not sure how to balance comet better.
This season left me feeling that chasing the Road Runner was the safer option.
better than janna/lulu/soraka/twitch/tristana meta
Honestly, I don't mind the meta shift. I wasn't a huge fan of last season.
What I do mind is the superfluous damage creep and the fact that the new "runes" are really just masteries and most of them feel very gimmicky. Things like Klepto and Dark Harvest almost feel like mini-games and I think that detracts from the competitiveness of the game.
well balance issues are understandable in pre-season ( tho we kinda got lots of them in the ENTIRE last season ) , but poor communication from riot ( mostly about essences ( they spoke about blue essence , but nothing about orange or increased mastery cost ) , and decisions towards new players ( which is ok ... exept when it literally fucks up every older player )
i dont like these flashy things like emotes,new healthbars , champs (
)too much dmges everywhere , resulting in useless bruisers since full tanks deal as much dmges but are more tanky and have consistent cc , and assassins absolutely one shot eveyrthing ( exept for tanks ) and can easy 1v1 fighters and champs like that.
Adcs are getting one shoted but are also insanely strong . Instead of nerfing adcs , riot buffed every other things , which was a bad decision imo , i feel like they're now only caring about money and big numbers rather than their players opinion ( well when its not QQing or mindless screaming at riot ) and overall state of the game .
The only reason why i play league now is for its competitive aspect ( watch LCS and play ranked ) and troll normals with friends ( when i say troll i mean full crit udyr/nunu and not running down mid ) . Anyway , quite a lot of things to say , but mainly balance issues and frustrating games , cant wait for actual season to start .
This game is just unbearable to play in my opinion. I'm not having fun playing it unless I'm trolling and playing dumb shit (was spamming
top this week). But I'm about to drop the game for CS:GO and PUBG now.
I don't take the competitive integrity of the game seriously anymore, but i haven't found myself having less fun.
Possibly more now that i realize how hilarious the concept of balance or feedback are.
Its ok...
Too many one shots imo.
There's room for improvement, but I'm happy over all
If you changed it to like it or dislike it more people dislike it. Also I wanna know who the fuck loves it. Seriously you people are morons.