Upvote for this change to Riven. What if, Riven's abilities scaled off MS for range?

Awnold··4 votes·343 views

This sounds sort of weird at first, but let me explain. Recently, I got DESTROYED by a Riven, and for one reason. My slows did nothing, and her mobility was insane.

So - let's begin, on what this change is about. Why not make the range of her abilities, be depended on MS? It's like, the range of her E depends on the MS she has at that exact moment. Now, this change sounds stupid, but this changes a CORE PROBLEM WITH RIVEN THAT EVERYONE HATES.

Her mobility, is unstoppable. Her base mobility, without any slow should be larger before, so if you don't have CC to stop her, she will annihilate you. However, if you do, you'll make her weak, and not that strong.

So, her E range should be bigger, but be half of what it is now if her MS is slowed, and Q. It makes sense. What do you think?

4 Comments

Mongoose3 votes

lmao so you want riven to buy more mobility? and then she gets more ranged?

colesy3 votes

you didn't die to riven because she had insane mobility, you died because you, and only you didn't play the match up right.

joebobby14123 votes

Riven is totally fine right now. She does have a lot of mobility, but it not to the extent of being broken. Slows are not super effective against her, but other CC works perfectly fine as well as Silences being out right disastrous for her.

The idea of mobility spells scaling off movespeed isn't necessarily a bad one, but it isn't needed on Riven right now.

Mecha MaIphite1 votes

or we could just delete her

More from Gameplay

More by Awnold