Master Yi and the 30 minute time mark
I've been playing league for several years now and most of the champions seem to be relatively balanced from supports to hyper carries to tanks and casters. However, one champion in particular needs to be addressed and that seems to be Master Yi. I feel like it's a race against the clock in any match that includes a Master Yi. If Yi can farm for 30 minutes or more the game goes in favor of his team whole-handedly. In all honesty I think his AD and heal need to be nerfed to make him a viable champion for teams to compete against. The champion is nearly untargetable and he is almost unkillable during his heal. I love a to play a heavy carry just as much as the next guy but I really think Yi needs to be addressed. I don't know how many games I've played against a Yi where we've dominated him and his team completely taken two barracks then just to have a Yi come in and absolutely demolish everything even if he's shut down early game.
This is what I suggest:
Reduce Yi's Alpha Strike from 60% to 40% but retain critical strike. Reduce Yi's Meditate from 50/55/60/65/70% to 30/35/40/45/50% Increase Yi's Double Strike from 4 hits to 6 hits and reduce the second strike damage from 50% to 35% Reduce Highlander passive from 70% cooldown reduction to 50% cooldown reduction. Reduce Highlander active from 10 seconds to 8 seconds. (Or keep Highlander stats but reduce movement speed from 25/35/45% to 15/25/35% and reduce attack speed from 30/55/80% to 20/40/60%)
These are obviously just suggestions and in no way do I have the ability to properly calculate what is and isn't balanced but I feel that some developers need to address this champion properly. Thank you.